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Location: DistRen/src/client/blender.c - annotation

LordOfWar
finished status report generator to count the number of frames completed and update the int variable in the blendjob structure. Still need to add code to count the number of frames assigned and the percent done.

How do you round an interger to 2 decimal places?

moved possibility to secondary upload location to blendjob structure from the frameset structure... cause its not gonna change in between frames... it would just waste a ton of memory.

Still need to add more comments to the status report generator.
/*
  Copyright 2008 Nathan Phillip Brink, Ethan Zonca, Matt Orlando

  This file is a part of DistRen.

  DistRen is free software: you can redistribute it and/or modify
  it under the terms of the GNU Affero General Public License as published by
  the Free Software Foundation, either version 3 of the License, or
  (at your option) any later version.

  DistRen is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU Affero General Public License for more details.

  You should have received a copy of the GNU Affero General Public License
  along with DistRen.  If not, see <http://www.gnu.org/licenses/>.
*/

#include <stdio.h> /* sprintf, printf */
#include <stdlib.h> /* malloc, free */
#include <string.h> /* strlen */


int blend()
{

  char *blendercmd;
  char *filename = "file.blend";  /* declares a variable to hold the file name */
  char *format = "blender.exe -b \"%s\" -o //tmp/frame -f %d -F JPEG -x 1"; /* the format string to pass to sprintf */
  unsigned int frame_to_render;
  size_t blenderstrlen;

  int toreturn;

  //just prove that linking to the shared lib werkz
  genericfunc();
  execlisten();

  // blender =   // gets blender structure from server

  /*-- blender structure--
   * file_name
   * frame_to_render
   * url to dl .blend file
   */


  frame_to_render = 10; // temporary, the number 10 will be replaced with a function call

  // file_name = job.file_name // retrieves file name from the blender structure ?

  blenderstrlen = strlen(format) - 2 * 2 /* format string minus placeholders */ + strlen(filename) + intstrlen(frame_to_render) + 1 /* NULL terminator */;
  blendercmd = malloc(blenderstrlen);
  snprintf(blendercmd, blenderstrlen, format, filename, frame_to_render);
  
  fprintf(stderr, "will run ``%s''\n", blendercmd);

  toreturn = system(blendercmd);
  free(blendercmd);

  return toreturn;
}