diff --git a/src/server/distrend.c b/src/server/distrend.c --- a/src/server/distrend.c +++ b/src/server/distrend.c @@ -56,19 +56,14 @@ struct { char *email; int priority; // 1 is lowest, 10 is highest, 0 is done int percent_done; - int completed_frames; // number of completed frames - int assigned_frames; // number of assigned frames (that are not yet completed) - int total_frames; // how many frames are in the animation + int completed_frames; // number of completed frames for stats/etc + int assigned_frames; // number of assigned frames (that are not yet completed) for stats/etc + int total_frames; // how many frames are in the animation for stats/etc struct frameset **frameset; - // Ok... what's going on with using these??? --ethanzonca - int frame_num[]; - char slave_name[][]; - short int frame_status[]; - } blendjob[max]; -// Matt's code for framesets? +// Matt's code for framesets? I think that the int frame_num is obselete because it will be frameset[framenum] // struct for storing information on each frame for a particular blender job struct { int frame_num; // frame number to render