Changeset - 12f4253fa8db
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1 6 1
Nathan Brink (binki) - 16 years ago 2009-08-16 20:09:04
ohnobinki@ohnopublishing.net
s/blendjob/distrenjob/
7 files changed with 105 insertions and 105 deletions:
0 comments (0 inline, 0 general)
src/server/Makefile.am
Show inline comments
 
COMMON_SOURCES =  slavefuncs.c slavefuncs.h distrenjob.c blendjob.h
 
COMMON_SOURCES =  slavefuncs.c slavefuncs.h distrenjob.c distrenjob.h
 

	
 
bin_PROGRAMS = distrend distrenslave
 
distrend_SOURCES = distrend.c ${COMMON_SOURCES}
src/server/distrend.c
Show inline comments
 
@@ -52,7 +52,7 @@
 

	
 
#include "execio.h"
 
#include "options.h"
 
#include "blendjob.h"
 
#include "distrenjob.h"
 
#include "protocol.h"
 
#include "slavefuncs.h"
 

	
 
@@ -105,10 +105,10 @@ struct general_info {
 
/*
 
  internally defined funcs's prototypes
 
*/
 
void status_report_generator(struct blendjob **blendjobs_head);
 
void blendjob_remove(struct blendjob **head, struct blendjob *bj);
 
void status_report_generator(struct distrenjob **distrenjobs_head);
 
void distrenjob_remove(struct distrenjob **head, struct distrenjob *bj);
 

	
 
struct blendjob *blendjob_get(struct blendjob *head, jobnum_t jobnum);
 
struct distrenjob *distrenjob_get(struct distrenjob *head, jobnum_t jobnum);
 

	
 
/* Global Vars, try to cut down on these */
 
jobnum_t jobnum = 0; // The next job number to create in the queue
 
@@ -174,24 +174,24 @@ void start_data(){
 
}
 

	
 
/** Finish-Setter: Sets a frame to the "completed" status.*/
 
void finish_frame(struct blendjob *blendjob, int frame){
 
  blendjob->frameset[frame].status = 2;
 
  blendjob->frameset[frame].time_to_render = (clock() - blendjob[jobnum].frameset[frame].start_time); // Consider changing time-to-render to time-for-frame or something?
 
void finish_frame(struct distrenjob *distrenjob, int frame){
 
  distrenjob->frameset[frame].status = 2;
 
  distrenjob->frameset[frame].time_to_render = (clock() - distrenjob[jobnum].frameset[frame].start_time); // Consider changing time-to-render to time-for-frame or something?
 

	
 
  general_info.total_frames_rendered++; // Increase total frames var for stats
 
}
 

	
 

	
 
/** Queuer: Adds files to the queue */
 
void queue(struct blendjob *blendjob, int type, char *name, char *submitter, char *email, int priority, int mode, int spp, struct frameset *frameset) {
 
void queue(struct distrenjob *distrenjob, int type, char *name, char *submitter, char *email, int priority, int mode, int spp, struct frameset *frameset) {
 
  // Type: 1 = blender, add more types later
 
  // jobnum is the next available job number
 
  if(type == 1){
 
    blendjob->name = name;
 
    blendjob->submitter = submitter;
 
    blendjob->email = email;
 
    blendjob->priority = priority;
 
    blendjob->frameset = frameset;
 
    distrenjob->name = name;
 
    distrenjob->submitter = submitter;
 
    distrenjob->email = email;
 
    distrenjob->priority = priority;
 
    distrenjob->frameset = frameset;
 
  }
 
  else{
 
    // Throw error.
 
@@ -205,27 +205,27 @@ jobnum++; // Advance the jobnumber for t
 
  -figures out how much of the job is done, where jobnum corresponds to the job number
 
  -removes finished jobs
 

	
 
  @param blendjobs_head a pointer to a pointer because the head of the blendjobs linked list may need to be changed by blendjob_remove
 
  @param distrenjobs_head a pointer to a pointer because the head of the distrenjobs linked list may need to be changed by distrenjob_remove
 
*/
 
void status_report_generator(struct blendjob **blendjobs_head)
 
void status_report_generator(struct distrenjob **distrenjobs_head)
 
{
 
  struct blendjob *blendjob_ptr;
 
  struct distrenjob *distrenjob_ptr;
 
  unsigned short workers_working; /*< used to count the total number of workers working */
 
  unsigned int numjobs; /*< used to track number of jobs */
 

	
 
  blendjob_ptr = *blendjobs_head;
 
  distrenjob_ptr = *distrenjobs_head;
 
  workers_working = 0;
 
  numjobs = 0;
 

	
 
  while(blendjob_ptr)
 
  while(distrenjob_ptr)
 
    {
 
      if(blendjob_ptr->priority != 0)
 
      if(distrenjob_ptr->priority != 0)
 
	/* If the job is not done, scan it */
 
	{
 
	  unsigned int framecounter;  /*< to scan through frames */
 
	  unsigned long finished_frames; /*< variable that counts the completed frames */
 
	  unsigned int pending_frames; /*< variable that counts the assigned frames */
 
	  float percent_frames_finished;  /*< variable that stores the percent done of the blendjob */
 
	  float percent_frames_finished;  /*< variable that stores the percent done of the distrenjob */
 
	  unsigned int total_time;  /*< total time taken to render all the completed frames for a job */
 

	
 
	  framecounter = 0;
 
@@ -234,17 +234,17 @@ void status_report_generator(struct blen
 
	  percent_frames_finished = 0;
 
	  total_time = 0;
 

	
 
	  while(framecounter < blendjob_ptr->total_frames)
 
	  while(framecounter < distrenjob_ptr->total_frames)
 
	    /* scans through frames, based on their status it runs a statement(s) */
 
	    {
 
	      if(blendjob_ptr->frameset[framecounter].status == 2)
 
	      if(distrenjob_ptr->frameset[framecounter].status == 2)
 
		/* If the frame is done */
 
		{
 
		  finished_frames ++;
 
		  total_time += blendjob_ptr->frameset[framecounter].time_to_render;
 
		  total_time += distrenjob_ptr->frameset[framecounter].time_to_render;
 
		}
 

	
 
	      if(blendjob_ptr->frameset[framecounter].status == 1)
 
	      if(distrenjob_ptr->frameset[framecounter].status == 1)
 
		/* If the frame is assigned */
 
		{
 
		  pending_frames ++;
 
@@ -252,49 +252,49 @@ void status_report_generator(struct blen
 
		}
 

	
 
	      framecounter ++;
 
	    } /* while(framecounter < blendjob_ptr->total_frames) */
 
	    } /* while(framecounter < distrenjob_ptr->total_frames) */
 

	
 
	  // find the percent of completed frames
 
	  percent_frames_finished = (finished_frames / blendjob_ptr->total_frames) * 100; /*< @LordofWar: extraneous parentheses! */
 
	  percent_frames_finished = (finished_frames / distrenjob_ptr->total_frames) * 100; /*< @LordofWar: extraneous parentheses! */
 

	
 
	  /* updates values in the blendjob struct */
 
	  blendjob_ptr->completed_frames = finished_frames;
 
	  blendjob_ptr->assigned_frames = pending_frames;
 
	  blendjob_ptr->percent_done = percent_frames_finished;
 
	  blendjob_ptr->avg_render_time = (total_time / finished_frames); /*< extraneous parentheses! */
 
	  blendjob_ptr->time_remaining = (blendjob_ptr->avg_render_time * (blendjob_ptr->total_frames - finished_frames)); /*< extraneous parentheses! */
 
	  /* updates values in the distrenjob struct */
 
	  distrenjob_ptr->completed_frames = finished_frames;
 
	  distrenjob_ptr->assigned_frames = pending_frames;
 
	  distrenjob_ptr->percent_done = percent_frames_finished;
 
	  distrenjob_ptr->avg_render_time = (total_time / finished_frames); /*< extraneous parentheses! */
 
	  distrenjob_ptr->time_remaining = (distrenjob_ptr->avg_render_time * (distrenjob_ptr->total_frames - finished_frames)); /*< extraneous parentheses! */
 

	
 
	  if(finished_frames == blendjob_ptr->total_frames)
 
	  if(finished_frames == distrenjob_ptr->total_frames)
 
	    /* If all frames are complete */
 
	    {
 
	      blendjob_ptr->priority = 0; /*< set priority to zero to indicate job is complete */
 
	      blendjob_remove(blendjobs_head, blendjob_ptr); /*< remove this job from the linkedlist */
 
	      distrenjob_ptr->priority = 0; /*< set priority to zero to indicate job is complete */
 
	      distrenjob_remove(distrenjobs_head, distrenjob_ptr); /*< remove this job from the linkedlist */
 
	      general_info.total_finished_jobs++; /*< add one to the total finished jobs */
 

	
 
	    }
 
	  else if (finished_frames > blendjob_ptr->total_frames)
 
	  else if (finished_frames > distrenjob_ptr->total_frames)
 
	    /* just in case ;-) */
 
	    {
 
	      fprintf(stderr, "%s:%d: finished_frames (%lu) > blendjob_ptr->total_frames (%d)",
 
	      fprintf(stderr, "%s:%d: finished_frames (%lu) > distrenjob_ptr->total_frames (%d)",
 
		      __FILE__, __LINE__,
 
		      finished_frames,
 
		      blendjob_ptr->total_frames);
 
		      distrenjob_ptr->total_frames);
 
	      abort();
 
	    }
 
	}
 

	
 
      general_info.rendering_clients = workers_working; /*< should this be a +=? */
 

	
 
      blendjob_ptr = blendjob_ptr->next; /*< This is the essence of linked lists and iterating through them */
 
      distrenjob_ptr = distrenjob_ptr->next; /*< This is the essence of linked lists and iterating through them */
 
      numjobs ++;
 
    } /* while(blendjob_ptr) */
 
    } /* while(distrenjob_ptr) */
 

	
 
  general_info.jobs_in_queue = (highest_jobnum - general_info.total_finished_jobs); /*< extraneous parentheses! */
 
}
 

	
 

	
 
/** Structure Builder: This function creates frame array based on the total number of frames to be rendered, which will then be parsed by function frame_farmer. */
 
void frame_num_struct_builder(struct blendjob *job, unsigned int startframe, unsigned int numframes) {
 
void frame_num_struct_builder(struct distrenjob *job, unsigned int startframe, unsigned int numframes) {
 
  int jobnum_new = highest_jobnum + 1; /* global vars will someday leave us  */
 
  unsigned int counter;
 

	
 
@@ -323,7 +323,7 @@ void frame_num_struct_builder(struct ble
 

	
 
  @return 0 success, other: error
 
*/
 
int frame_finder(struct blendjob *head, struct blendjob **job, struct frameset **frame)
 
int frame_finder(struct distrenjob *head, struct distrenjob **job, struct frameset **frame)
 
{
 
  int your_frame;  // your_frame is an integer value that will be given to the client as the frame number to render
 
  // UNUSED: int your_job;	   // @TODO: Fixme: do we need this var? you_job is an integer value that must ALSO be given to the client
 
@@ -331,7 +331,7 @@ int frame_finder(struct blendjob *head, 
 
  unsigned short int found;
 
  unsigned short int priority;
 

	
 
  struct blendjob *blendjob_ptr;
 
  struct distrenjob *distrenjob_ptr;
 

	
 
  found = 0;
 
  while(!found)
 
@@ -342,11 +342,11 @@ int frame_finder(struct blendjob *head, 
 
            && !found;
 
           priority --)
 
	/* Find the job with the highest priority */
 
        for(blendjob_ptr = head;
 
            blendjob_ptr != NULL
 
        for(distrenjob_ptr = head;
 
            distrenjob_ptr != NULL
 
            && !found;
 
            blendjob_ptr = blendjob_ptr->next)
 
          if(blendjob_ptr->priority == priority)
 
            distrenjob_ptr = distrenjob_ptr->next)
 
          if(distrenjob_ptr->priority == priority)
 
	    found = 1;
 

	
 
      if(!found)
 
@@ -357,107 +357,107 @@ int frame_finder(struct blendjob *head, 
 

	
 
      found = 0;
 
      for(your_frame = 0;
 
        your_frame < blendjob_ptr->total_frames;
 
        your_frame < distrenjob_ptr->total_frames;
 
        your_frame ++)
 
        if(blendjob_ptr->frameset[your_frame].status == 0)
 
        if(distrenjob_ptr->frameset[your_frame].status == 0)
 
          found = 1;
 

	
 
      if(!found)
 
        {
 
          /* there are no frames left in this job */
 
          blendjob_ptr->priority --;
 
          distrenjob_ptr->priority --;
 

	
 
	  /* If that job had no open frames for some reason, run the status report generator so that */
 
          status_report_generator(&head);
 

	
 
          /* should the job be removed now? */
 
          fprintf(stderr, "Job %d is finished, this is probably the place to call the job-removal function\n", blendjob_ptr->jobnum);
 
          fprintf(stderr, "Job %d is finished, this is probably the place to call the job-removal function\n", distrenjob_ptr->jobnum);
 
        }
 
    } /* while(!found) */
 

	
 
  fprintf(stderr, "Missing apostrophe !!!!!!!!!!!!!!\n"); abort();
 
  /* sets the value of the frame to 1, which means its taken !!!!!! MISSSING APOSTROPHE!!!!!!! */
 
  blendjob_ptr->frameset[your_frame].status++;
 
  distrenjob_ptr->frameset[your_frame].status++;
 

	
 
  blendjob_ptr->frameset[your_frame].start_time = clock();
 
  distrenjob_ptr->frameset[your_frame].start_time = clock();
 

	
 
  *job = blendjob_ptr;
 
  *frame =  &blendjob_ptr->frameset[your_frame];
 
  *job = distrenjob_ptr;
 
  *frame =  &distrenjob_ptr->frameset[your_frame];
 

	
 
  return 0;
 
}
 

	
 
/** Checks for dying slaves */
 
void blend_frame_watchdog(struct blendjob *blendjob_head)
 
void blend_frame_watchdog(struct distrenjob *distrenjob_head)
 
{
 
  unsigned short int watchdog_forgiveness; /*< seconds to wait on a frame before re-assigning it */
 
  struct blendjob *blendjob_ptr;
 
  struct distrenjob *distrenjob_ptr;
 
  unsigned int counter;
 

	
 
  watchdog_forgiveness = 3; /*< hours of forgiveness before frame is re-assigned */
 
  blendjob_ptr = blendjob_head;
 
  distrenjob_ptr = distrenjob_head;
 

	
 
  for(blendjob_ptr = blendjob_head; blendjob_ptr; blendjob_ptr = blendjob_ptr->next)
 
  for(distrenjob_ptr = distrenjob_head; distrenjob_ptr; distrenjob_ptr = distrenjob_ptr->next)
 
    /* iterate through jobs */
 

	
 
    for(counter = 0; counter < blendjob_ptr->total_frames; counter ++)
 
    for(counter = 0; counter < distrenjob_ptr->total_frames; counter ++)
 
      /* iterate through all frames for this job*/
 
      {
 
        if((blendjob_ptr->frameset[counter].start_time + (watchdog_forgiveness * 3600)) < clock())
 
        if((distrenjob_ptr->frameset[counter].start_time + (watchdog_forgiveness * 3600)) < clock())
 
          /*
 
            If frame is not completed within the number of hours specified by watchdog_forgiveness
 
            Then change the frame status to unassigned
 
           */
 
          blendjob_ptr->frameset[counter].status = 0;
 
          distrenjob_ptr->frameset[counter].status = 0;
 
      }
 

	
 
}
 

	
 
/**
 
   Finds a blendjob struct based on the jobnum
 
   Finds a distrenjob struct based on the jobnum
 
   @arg jobnum job number to search for
 
   @return NULL on job doesn't exist
 
 */
 
struct blendjob *blendjob_get(struct blendjob *head, jobnum_t jobnum)
 
struct distrenjob *distrenjob_get(struct distrenjob *head, jobnum_t jobnum)
 
{
 
  struct blendjob *blendjob_ptr;
 
  struct distrenjob *distrenjob_ptr;
 

	
 
  /*
 
    The conditions of the for loop will leave blendjob_ptr at NULL if the end of the list is reached. It will leave it pointing to the correct job if it is found.
 
    The conditions of the for loop will leave distrenjob_ptr at NULL if the end of the list is reached. It will leave it pointing to the correct job if it is found.
 
   */
 
  for(blendjob_ptr = head;
 
      blendjob_ptr
 
        && blendjob_ptr->jobnum != jobnum;
 
      blendjob_ptr = blendjob_ptr->next);
 
  for(distrenjob_ptr = head;
 
      distrenjob_ptr
 
        && distrenjob_ptr->jobnum != jobnum;
 
      distrenjob_ptr = distrenjob_ptr->next);
 

	
 
  return blendjob_ptr;
 
  return distrenjob_ptr;
 
}
 

	
 

	
 
/**
 
   Removes a blendjob from the blendjob linkelist.
 
   Removes a distrenjob from the distrenjob linkelist.
 

	
 
   @arg head a double pointer. the head pointer will have to be changed if blendjob == *head. Thus, make sure that the pointer points to the pointer to the head that all functions use. (I'm going to come back to this and misunderstand myself ;-))
 
   @arg head a double pointer. the head pointer will have to be changed if distrenjob == *head. Thus, make sure that the pointer points to the pointer to the head that all functions use. (I'm going to come back to this and misunderstand myself ;-))
 
 */
 
void blendjob_remove(struct blendjob **head, struct blendjob *bj)
 
void distrenjob_remove(struct distrenjob **head, struct distrenjob *bj)
 
{
 
  struct blendjob *previous_blendjob;
 
  struct distrenjob *previous_distrenjob;
 

	
 
  if(bj == *head)
 
    *head = bj->next;
 
  else
 
    {
 

	
 
      for(previous_blendjob = *head;
 
        previous_blendjob
 
          && previous_blendjob->next != bj; /*< stop on the blendjob that comes before bj */
 
          previous_blendjob = previous_blendjob->next)
 
      for(previous_distrenjob = *head;
 
        previous_distrenjob
 
          && previous_distrenjob->next != bj; /*< stop on the distrenjob that comes before bj */
 
          previous_distrenjob = previous_distrenjob->next)
 
	/* all of the action is in the definition of the for loop itself */;
 

	
 
      /*
 
	This removes references to bj from the linked list. I.E., we now skip bj when iterating through the list
 
       */
 
      previous_blendjob->next = bj->next;
 
      previous_distrenjob->next = bj->next;
 
    }
 

	
 
  /*
 
@@ -489,7 +489,7 @@ int distrend_do_config(int argc, char *a
 
      CFG_END()
 
    };
 

	
 
  struct blendjob *distrenjob;
 
  struct distrenjob *distrenjob;
 

	
 
  int tmp;
 

	
 
@@ -529,7 +529,7 @@ int main(int argc, char *argv[])
 

	
 
  /* @TODO: Put some arg-grabbing code here */
 

	
 
  struct blendjob *head;
 
  struct distrenjob *head;
 

	
 
  int cont;
 
  struct distrend_listenset *listenset;
 
@@ -565,7 +565,7 @@ int main(int argc, char *argv[])
 

	
 

	
 
      struct frameset *frame;
 
      struct blendjob *job;
 
      struct distrenjob *job;
 

	
 
      /* If the client is idle, must be modified for climbing through linked list of clients (client->clientnum) */
 
      if(clientstatus == CLIENTSTATUS_IDLE)
src/server/distrenjob.c
Show inline comments
 
@@ -17,16 +17,16 @@
 
  along with DistRen.  If not, see <http://www.gnu.org/licenses/>.
 
*/
 

	
 
#include "blendjob.h"
 
#include "distrenjob.h"
 
#include "slavefuncs.h"
 
#include "asprintf.h"
 

	
 
#include <libxml/tree.h>
 
#include <libxml/parser.h>
 

	
 
void distrenjob_free(struct blendjob **distrenjob)
 
void distrenjob_free(struct distrenjob **distrenjob)
 
{
 
  struct blendjob *dj;
 
  struct distrenjob *dj;
 

	
 
  dj = *distrenjob;
 
  xmlFree(dj->name);
 
@@ -37,11 +37,11 @@ void distrenjob_free(struct blendjob **d
 
  *distrenjob = NULL;
 
}
 

	
 
int distrenjob_new(struct blendjob **distrenjob)
 
int distrenjob_new(struct distrenjob **distrenjob)
 
{
 
  struct blendjob *dj;
 
  struct distrenjob *dj;
 

	
 
  dj = malloc(sizeof(struct blendjob));
 
  dj = malloc(sizeof(struct distrenjob));
 
  if(!dj)
 
    {
 
      /* try to catch code that doesn't respect return values
 
@@ -70,9 +70,9 @@ int distrenjob_new(struct blendjob **dis
 
/**
 
   writes struct from xml 
 
*/
 
int xml2distrenjob(struct blendjob **distrenjob, char *pathtoxml)
 
int xml2distrenjob(struct distrenjob **distrenjob, char *pathtoxml)
 
{
 
  struct blendjob *dj;
 
  struct distrenjob *dj;
 

	
 
  xmlDocPtr xmldoc;
 
  xmlNodePtr xmlnode;
src/server/distrenjob.h
Show inline comments
 
file renamed from src/server/blendjob.h to src/server/distrenjob.h
 
@@ -22,7 +22,7 @@
 
#define _DISTREN_BLENDJOB_H
 

	
 
/**
 
   This file stores the blendjob and frameset structs and prototypes for some functions to manipulate/use these.
 
   This file stores the distrenjob and frameset structs and prototypes for some functions to manipulate/use these.
 
 */
 

	
 
#include <time.h> /* clock_t, time_t */
 
@@ -32,8 +32,8 @@ typedef unsigned int jobnum_t;
 
/**
 
   Stores Blender Job Info
 
*/
 
struct blendjob {
 
  struct blendjob *next; /*< next will be NULL unless if there is another blendjob */
 
struct distrenjob {
 
  struct distrenjob *next; /*< next will be NULL unless if there is another distrenjob */
 
  char *name;
 
  char *submitter;
 
  char *email; /*< This should be looked up based on the value of submitter, not stored in this struct */
 
@@ -70,16 +70,16 @@ related functions
 

	
 
   @param distrenjob the address where we will store the pointer of a malloc()ed
 
   distrenjob struct.
 
   @param pathtoxml filename/pathname of the xml file to be read into a blendjob struct
 
   @param pathtoxml filename/pathname of the xml file to be read into a distrenjob struct
 
 */
 
int xml2distrenjob(struct blendjob **distrenjob, char *pathtoxml);
 
int xml2distrenjob(struct distrenjob **distrenjob, char *pathtoxml);
 

	
 
/**
 
   support function for xml2distrenjob() to help cleaning up a
 
   struct blendjob when it is incompletely initialized.
 
   struct distrenjob when it is incompletely initialized.
 
   Also acts as a general-purpose struct distrenjob free()er ;-)
 
 */
 
void distrenjob_free(struct blendjob **distrenjob);
 
void distrenjob_free(struct distrenjob **distrenjob);
 

	
 
/**
 
   initializes an empty, pointless struct distrenjob. This 
 
@@ -87,6 +87,6 @@ void distrenjob_free(struct blendjob **d
 
   but there are no errors to have yet (except for nomem). This 
 
   sets all char* to NULL.
 
 */
 
int distrenjob_new(struct blendjob **distrenjob);
 
int distrenjob_new(struct distrenjob **distrenjob);
 

	
 
#endif
src/server/slave.c
Show inline comments
 
@@ -169,7 +169,7 @@ if(gotframe ==1)
 
    system(tarcmd);
 
    free(tarcmd);
 

	
 
    // exec_blender(blendjob, pathtoJobfile, pathtoOutput, framenum); // @TODO: Make a xml --> struct function
 
    // exec_blender(distrenjob, pathtoJobfile, pathtoOutput, framenum); // @TODO: Make a xml --> struct function
 

	
 
    // Consider placing the following in the exec_blender() function
 
    while(busy == 1){
src/server/slavefuncs.c
Show inline comments
 
@@ -24,7 +24,7 @@
 

	
 
#include "asprintf.h"
 
#include "slavefuncs.h"
 
#include "blendjob.h"
 
#include "distrenjob.h"
 
#include "execio.h"
 

	
 
#include <curl/curl.h>
 
@@ -340,7 +340,7 @@ return 1; // Success
 
*/
 

	
 
/** Executor function for Blender operations */
 
void exec_blender(struct blendjob* blendjob, char *input, char *output, char *outputres, int frame)
 
void exec_blender(struct distrenjob* distrenjob, char *input, char *output, char *outputres, int frame)
 
{
 
  int ret;
 
  char *frame_str;
src/server/slavefuncs.h
Show inline comments
 
@@ -20,7 +20,7 @@
 
#ifndef _DISTREN_SLAVEFUNCS_H
 
#define _DISTREN_SLAVEFUNCS_H
 

	
 
#include "blendjob.h"
 
#include "distrenjob.h"
 

	
 
#include <libxml/xpath.h>
 
#include <stdio.h>
 
@@ -34,7 +34,7 @@ int ssh_keygen();
 
int register_user(char *username, char *email);
 
int login_user(char *username);
 
int conf_replace(char *username);
 
void exec_blender(struct blendjob* blendjob, char *input, char *output, char *outputres, int frame);
 
void exec_blender(struct distrenjob* distrenjob, char *input, char *output, char *outputres, int frame);
 
void xmlinit();
 
void xmlcleanup();
 

	
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