Changeset - 25ea5b51c17a
[Not reviewed]
default
0 3 0
LordOfWar - 16 years ago 2009-09-17 21:19:52

removed avg_render_time from distrenjob structure
removed time_remaining from distrenjob structure
removed percent_done from distrenjob structure
-- values that don't need to be calculated by the server

-added total_render_time to distrenjob structure
-changed finish_frame() to increase total_render_time by the time it took the frame to render
3 files changed with 11 insertions and 18 deletions:
0 comments (0 inline, 0 general)
src/server/distrend.c
Show inline comments
 
@@ -123,52 +123,49 @@ void remotio_send_to_client()
 
}
 

	
 
/** Fill variables after crash / shutdown from XML dumps */
 
int start_data(){
 
  struct stat buffer;
 
  if(stat(SYSCONFDIR "/data.xml", &buffer) == 0){
 

	
 
    // @TODO: retrieve total_finished_jobs and total_finished_frames from xml file
 

	
 
    fprintf(stderr,"Parsing XML files and restoring previous state...\n");
 
    return 1;
 
  }
 
  else{
 
    general_info.total_finished_jobs = 0;
 
    general_info.total_frames_rendered = 0;
 
    fprintf(stderr,"Can't find XML dump, starting up fresh.\n");
 
    return 2;
 
  }
 
  free(&buffer); // @TODO: Is this pointless?
 
}
 

	
 
/** Finish-Setter: Sets a frame to the "completed" status.*/
 
void finish_frame(struct distrenjob *head, struct distrenjob *distrenjob, int frame){
 
  distrenjob->frameset[frame].status = FRAMESETSTATUS_DONE;
 
  distrenjob->frameset[frame].time_to_render = (clock() - distrenjob[jobnum].frameset[frame].start_time); // Consider changing time-to-render to time-for-frame or something?
 
  /* TODO: calculating the average render time like this may have a small amount of error, because the number is truncated to an integer of seconds every time... does it matter? */
 
  /* we could keep track of the total render time... would make calculation a lot easier and more accurate */
 
  distrenjob->avg_render_time = ((distrenjob->avg_render_time*(distrenjob->completed_frames)) + distrenjob->frameset[frame].time_to_render)/(distrenjob->completed_frames + 1);
 
  distrenjob->total_render_time = distrenjob->total_render_time + (clock() - distrenjob[jobnum].frameset[frame].start_time);
 
  distrenjob->completed_frames++;
 
  distrenjob->assigned_frames--;
 
  general_info.total_frames_rendered++; // Increase total frames var for stats
 

	
 
  if(distrenjob->completed_frames == distrenjob->total_frames)
 
    {
 
      mortition(head, distrenjob);
 
    }
 
}
 

	
 
/** mortition check to see if a job is actually done by scanning the folder of the job to make sure all frames are present*/
 
// called mortition because it checks the finished "dead" job
 
void mortition(struct distrenjob *head, struct distrenjob *job){
 
  short int isJobDone;
 
  int counter;
 
  char path_and_number[20];
 
  struct stat buffer;
 

	
 
  isJobDone = 1; // set isJobDone to true
 
  for(counter = 0; counter < job->total_frames; counter++)
 
    {
 
      sprintf(path_and_number, "stor/job%d/out/%d.%s", job->jobnum, (counter + job->frameset[0].num), job->output_format);
 
      if(stat(path_and_number, &buffer) != -1)
 
        {
src/server/distrenjob.c
Show inline comments
 
/*
 
  Copyright 2009 Nathan Phillip Brink <ohnobinki@ohnopublishing.net>
 
  
 

	
 
  This file is a part of DistRen.
 

	
 
  DistRen is free software: you can redistribute it and/or modify
 
  it under the terms of the GNU Affero General Public License as published by
 
  the Free Software Foundation, either version 3 of the License, or
 
  (at your option) any later version.
 

	
 
  DistRen is distributed in the hope that it will be useful,
 
  but WITHOUT ANY WARRANTY; without even the implied warranty of
 
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 
  GNU Affero General Public License for more details.
 

	
 
  You should have received a copy of the GNU Affero General Public License
 
  along with DistRen.  If not, see <http://www.gnu.org/licenses/>.
 
*/
 
#include "distrenjob.h"
 
#include "slavefuncs.h"
 
#include "asprintf.h"
 

	
 
#include <libxml/tree.h>
 
#include <libxml/parser.h>
 

	
 
void distrenjob_free(struct distrenjob **distrenjob)
 
{
 
@@ -37,108 +37,106 @@ void distrenjob_free(struct distrenjob *
 
  free(dj);
 
  *distrenjob = NULL;
 
}
 

	
 
int distrenjob_new(struct distrenjob **distrenjob)
 
{
 
  struct distrenjob *dj;
 

	
 
  dj = malloc(sizeof(struct distrenjob));
 
  if(!dj)
 
    {
 
      /* try to catch code that doesn't respect return values
 
       faster: */
 
      *distrenjob = NULL;
 
      return 1;
 
    }
 
  *distrenjob = dj;
 

	
 
  dj->next = NULL;
 
  dj->name = (char *)NULL;
 
  dj->submitter = (char *)NULL;
 
  dj->email = (char *)NULL;
 
  dj->jobnum = 0; /*< @todo there should be a central jobnum allocator and a way to save the maximum jobnumber allocated */
 
  dj->priority = 0;
 
  dj->percent_done = 0;
 
  dj->completed_frames = 0;
 
  dj->assigned_frames = 0;
 
  dj->avg_render_time = 0;
 
  dj->time_remaining = (unsigned int)-1;
 
  dj->total_render_time = 0;
 
  dj->frameset = (struct frameset *)NULL; /*< @todo does frameset need to be initialized here? */
 
  
 

	
 
  return 0;
 
}
 

	
 
/**
 
   writes struct from xml 
 
   writes struct from xml
 
*/
 
int xml2distrenjob(struct distrenjob **distrenjob, char *pathtoxml)
 
{
 
  struct distrenjob *dj;
 

	
 
  xmlDocPtr xmldoc;
 
  xmlNodePtr xmlnode;
 
  xmlChar *xmlchar;
 

	
 
  xmlXPathContextPtr xmlxpathcontext;
 

	
 
  int tmp;
 

	
 
  if(distrenjob_new(distrenjob))
 
    return 1;
 
  dj = *distrenjob;
 
  
 

	
 
  xmldoc = xmlReadFile(pathtoxml, NULL, XML_PARSE_PEDANTIC);
 
  if(!xmldoc)
 
    {
 
      /**
 
	 @todo are we able to depend on libxml2's printed errors or 
 
	 @todo are we able to depend on libxml2's printed errors or
 
	 channel them into syslog output (eventually)? Currently,
 
	 this error is repetitious of a libxml2 error printed on stderr
 
	 for us.
 
       */
 
      fprintf(stderr, "error reading XML file ``%s''\n", pathtoxml);
 

	
 
      distrenjob_free(distrenjob);
 
      return 2;
 
    }
 
  
 

	
 
  xmlxpathcontext = xmlXPathNewContext(xmldoc);
 
  xmlnode = xml_quickxpath(xmlxpathcontext, (xmlChar *)"/distren/job");
 
  if(!xmlnode)
 
    {
 
      distrenjob_free(distrenjob);
 
      return 3;
 
    }
 
  
 

	
 
  /*< @todo should we use xmlChar everywhere too? */
 
  dj->name = (char *)xmlGetProp(xmlnode, (xmlChar *)"name");
 
  if(!dj->name)
 
    {
 
      distrenjob_free(distrenjob);
 
      return 4;
 
    }
 
  
 

	
 
  /*< @todo validation needs to be done on usernames. e.g., currently, they shouldn't contain the '"' char  */
 
  dj->submitter = (char *)xmlGetProp(xmlnode, (xmlChar *)"submitter");
 
  if(!dj->submitter)
 
    {
 
      distrenjob_free(distrenjob);
 
      return 5;
 
    }
 

	
 
  tmp = _distren_asprintf((char **)&xmlchar, "/distren/submitters/submitter[attribute::name=\"%s\"]", dj->submitter);
 
  if(tmp <= 0
 
     || !xmlchar)
 
    {
 
      fprintf(stderr, "error using _distren_asprintf\n");
 
      distrenjob_free(distrenjob);
 
      return 6;
 
    }
 
  xmlnode = xml_quickxpath(xmlxpathcontext, xmlchar);
 
  free(xmlchar);
 
  dj->email = (char *)xmlGetProp(xmlnode, (xmlChar *)"email");
 
  if(!dj->email)
 
    {
 
      fprintf(stderr, "error getting email for user ``%s'' from ``%s''\n",
 
	      dj->submitter, pathtoxml);
 
      distrenjob_free(distrenjob);
src/server/distrenjob.h
Show inline comments
 
@@ -19,55 +19,53 @@
 
*/
 

	
 
#ifndef _DISTREN_DISTRENJOB_H
 
#define _DISTREN_DISTRENJOB_H
 

	
 
/**
 
   This file stores the distrenjob and frameset structs and prototypes for some functions to manipulate/use these.
 
 */
 

	
 
#include <time.h> /* clock_t, time_t */
 

	
 
typedef unsigned int jobnum_t;
 

	
 
/**
 
   Stores Blender Job Info
 
*/
 
struct distrenjob {
 
  struct distrenjob *next; /*< next will be NULL unless if there is another distrenjob */
 
  short int type; // 1:Blender, 2:something else
 
  char *name;
 
  char *submitter;
 
  char *email; /*< This should be looked up based on the value of submitter, not stored in this struct */
 
  jobnum_t jobnum;
 
  int priority;  // 1 is lowest, 10 is highest, 0 means the job is done
 
  float percent_done;
 
  int completed_frames; // number of completed frames for stats/etc
 
  int assigned_frames; // number of assigned frames (that are not yet completed) for stats/etc
 
  int total_frames; // how many frames are in the animation for stats/etc (unassigned frames)
 
  int watchdog_forgiveness; // how many hours till the frame is re-assigned (if client computer crashes etc);
 
  time_t avg_render_time; // average seconds it took to render a frame
 
  time_t time_remaining; /*< estimated seconds remaining till render is complete (up to 49, 710 days) */
 
  time_t total_render_time; // total seconds of time spent on all the completed frames
 
  char *output_format; /*< currently is the file extention of the request output format. @todo make this mime-type based/not a string */
 
  struct frameset *frameset;
 
};
 

	
 

	
 

	
 
/**
 
   Frameset Structure
 
*/
 
enum framesetstatus
 
  {
 
    FRAMESETSTATUS_CANCELED, /*< The use has canceled this frame */
 
    FRAMESETSTATUS_UNASSIGNED, /*< The frame has not been assigned */
 
    FRAMESETSTATUS_ASSIGNED, /*< The frame has been assigned */
 
    FRAMESETSTATUS_DONE /*< The frame has completed rendering and the slave has returned the product to me */
 
  };
 

	
 
struct frameset {
 
  int num; /*< frame number to render */
 
  char slave_name; /*< user that frame is assigned to */
 
  enum framesetstatus status; /*< status of frame, 0= unassigned, 1= taken, 2= done */
 
  clock_t start_time; /*< time the frame was started */
 
  int time_to_render; /*< the total seconds it took to render the frame */
 
}; /* Frameset array is generated by status_report_generator() */
0 comments (0 inline, 0 general)