Changeset - 29260fa99dfa
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Nathan Brink (binki) - 16 years ago 2009-06-29 22:09:59
ohnobinki@ohnopublishing.net
fixed syntax errors by normaldotcom
1 file changed with 17 insertions and 17 deletions:
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src/server/distrend.c
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@@ -18,7 +18,6 @@
 

	
 
*/
 

	
 
#include <mysql.h>
 
#include <stdio.h>
 

	
 
 /* Just some notes -- Ethan Zonca
 
@@ -33,18 +32,18 @@ int jobnum = 0;
 

	
 
// Structures for storing job information
 
// tweak char lengths to save on mem?
 
typedef struct {
 
  char name[64];
 
  char submitter[64];
 
  char email[128];
 
struct {
 
  char *name;
 
  char *submitter;
 
  char *email;
 
  int priority;
 
  struct frameset **frameset; // array of frames as big as the total number of frames. Every value should be null/0 to start out with. Values can be changed to reflect frame render status.
 
} blendjob[max];
 

	
 
typedef struct {
 
  char name[64];
 
  char submitter[64];
 
  char email[128];
 
struct {
 
  char *name;
 
  char *submitter;
 
  char *email;
 
  int priority;
 
  int mode; // 0 = Static Render, stop at Spp, or infinity if spp is null? Framerange is ignored.; 1 = animation, stop at Spp and stay in framerange.
 
  int spp;
 
@@ -74,14 +73,14 @@ int main(int argc, char *argv[])
 
// Queuer: this function should add files to the queue
 
// Type: 0 = blender, 1 = lux
 
// jobnum is the current job number
 
void queue(int type, char *name, char *submitter, char *email, int priority, int mode, int spp, int **frameset) {
 
void queue(int type, char *name, char *submitter, char *email, int priority, int mode, int spp, struct frameset **frameset) {
 

	
 
if(type == 1){
 
  blendjob[jobnum].name = name;
 
  blendjob[jobnum].submitter = submitter;
 
  blendjob[jobnum].email = email;
 
  blendjob[jobnum].priority = priority;
 
  blendjob[jobnum].frameset =  frameset[frames]; // pointer? will this work?
 
  blendjob[jobnum].frameset =  frameset;
 
}
 

	
 
if(type == 2){
 
@@ -91,7 +90,7 @@ if(type == 2){
 
  luxjob[jobnum].priority = priority;
 
  luxjob[jobnum].mode = mode;
 
  luxjob[jobnum].spp = spp;
 
  luxjob[jobnum].frameset = frameset[frames];
 
  luxjob[jobnum].frameset = frameset;
 
  // handle lux modes somehow.
 
}
 

	
 
@@ -123,27 +122,28 @@ jobnum++;
 

	
 
void exec_blender(char *input, char *output, int sframe, int eframe) {
 
  int ret;
 
  /* SEGFAULTAGE :-D */
 
  char *cmd[] = { "blender", "-b", "-o", output, input, "-s", sframe, "-e", eframe, (char *)0 };
 
  ret = execv ("/usr/bin/blender", cmd);
 
  ret = execv("/usr/bin/blender", cmd);
 
}
 

	
 
void exec_luxrender_single(char *input, char *output) {
 
  int ret;
 
  char *cmd[] = { "luxrender", "-something", "something", "something", (char *)0 };
 
  ret = execv {"/usr/bin/luxrender", cmd);
 
  ret = execv("/usr/bin/luxrender", cmd);
 
}
 

	
 
void exec_luxrender_anim(char *input, char *output, int sframe, int eframe, int spp) {
 
// spp is samples per pixel limitation on each frame
 
  int ret;
 
  char *cmd[] = { "luxrender", "-something", "something", "something", (char *)0 };
 
  ret = execv {"/usr/bin/luxrender", cmd);
 
  ret = execv ("/usr/bin/luxrender", cmd);
 
}
 

	
 
void exec_imagemagick {char *input, char *output, char *opts) {
 
 void exec_imagemagick (char *input, char *output, char *opts) {
 
  int ret;
 
  char *cmd[] = { "imagemagick", "-something", "something", "something", (char *)0 };
 
  ret = execv {"/usr/bin/imagemagick", cmd);
 
  ret = execv ("/usr/bin/imagemagick", cmd);
 
}
 

	
 

	
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