Changeset - 2a5a620b64ea
[Not reviewed]
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Nathan Brink (binki) - 16 years ago 2009-09-17 16:28:34
ohnobinki@ohnopublishing.net
frame_finder()=>find_jobfram(), enum framesetstatus, misc
2 files changed with 38 insertions and 46 deletions:
0 comments (0 inline, 0 general)
src/server/distrend.c
Show inline comments
 
@@ -45,17 +45,6 @@ struct distrend_config
 
  char *datadir;
 
};
 

	
 

	
 

	
 
/*
 
 frame[frame] Status Assignments:
 
  "NULL" - don't render me
 
  "0" - canceled
 
  "1" - unassigned
 
  "2" - assigned to slave
 
  "3" - completed by slave and uploaded
 
*/
 

	
 
struct general_info {
 
  short int jobs_in_queue; //
 
  unsigned short int free_clients;
 
@@ -153,7 +142,7 @@ int start_data(){
 

	
 
/** Finish-Setter: Sets a frame to the "completed" status.*/
 
void finish_frame(struct distrenjob *head, struct distrenjob *distrenjob, int frame){
 
  distrenjob->frameset[frame].status = 2;
 
  distrenjob->frameset[frame].status = FRAMESETSTATUS_DONE;
 
  distrenjob->frameset[frame].time_to_render = (clock() - distrenjob[jobnum].frameset[frame].start_time); // Consider changing time-to-render to time-for-frame or something?
 
  /* TODO: calculating the average render time like this may have a small amount of error, because the number is truncated to an integer of seconds every time... does it matter? */
 
  /* we could keep track of the total render time... would make calculation a lot easier and more accurate */
 
@@ -182,7 +171,7 @@ void mortition(struct distrenjob *head, 
 
      sprintf(path_and_number, "stor/job%d/out/%d.%s", job->jobnum, (counter + job->frameset[0].num), job->output_format);
 
      if(stat(path_and_number, &buffer) != -1)
 
        {
 
          job->frameset[counter].status = 0;
 
          job->frameset[counter].status = FRAMESETSTATUS_UNASSIGNED;
 
          job->completed_frames--;
 
          isJobDone = 0; // if a missing frame is found, set isJobDone to false
 
        }
 
@@ -227,7 +216,7 @@ void prepare_distrenjob(struct frameset 
 
  counter2 = start_frame;
 
  for(counter = 0; counter <= (end_frame- start_frame + 1); counter++){
 
    distrenjob->frameset[counter].num = counter2;
 
    distrenjob->frameset[counter].status = 0;
 
    distrenjob->frameset[counter].status = FRAMESETSTATUS_UNASSIGNED;
 

	
 
    counter2++;
 
  }
 
@@ -268,9 +257,9 @@ void change_job_priority(struct distrenj
 
  struct distrenjob *current_job;
 
  struct distrenjob *prev_job = head;
 

	
 
  if(job->frameset[0].status == 0){ // if job was not yet started
 
  if(job->frameset[0].status == FRAMESETSTATUS_UNASSIGNED)
 
    /* if job was not yet started */
 
    distrenjob_enqueue(head, job);
 
  }
 
  else{ // if job has already been started then place it before the jobs with the same priority
 
    // iterate through linked list of jobs
 
    for(current_job = head; current_job != NULL; current_job = current_job->next){
 
@@ -298,10 +287,9 @@ void change_job_priority(struct distrenj
 

	
 
  @return 0 success, other: error
 
*/
 
/*@TODO: change frame_finder to job_finder */
 
int frame_finder(struct distrenjob *head, struct distrenjob **job, struct frameset **frame)
 
int find_jobframe(struct distrenjob *head, struct distrenjob **job, struct frameset **frame)
 
{
 
  int your_frame;  // your_frame is an integer value that will be given to the client as the frame number to render
 
  int frame_counter;
 
  short int your_job_type;
 
  unsigned short int found;
 

	
 
@@ -311,34 +299,30 @@ int frame_finder(struct distrenjob *head
 
  found = 0;
 
  /* iterate through jobs from first to last */
 
  for(distrenjob_ptr = head->next; !found && !distrenjob_ptr; distrenjob_ptr = distrenjob_ptr->next)
 
    for(frame_counter = 0; !found && frame_counter < distrenjob_ptr->total_frames; frame_counter ++)
 
      if(distrenjob_ptr->frameset[frame_counter].status == FRAMESETSTATUS_UNASSIGNED)
 
	{
 
	  found = 1;
 
	  your_job_type = distrenjob_ptr->type;
 
	  distrenjob_ptr->frameset[frame_counter].status = FRAMESETSTATUS_ASSIGNED;
 
	  distrenjob_ptr->frameset[frame_counter].start_time = clock();
 
	  distrenjob_ptr->assigned_frames++;
 
	}
 

	
 
  // end of while statement... job must be found or linked list must be ended to get out of here
 
  if(!found)
 
    {
 
      // while frame hasn't been found, and your_frame is less than the length of the frameset array
 
      for(your_frame = 0; !found && your_frame < distrenjob_ptr->total_frames; your_frame++)
 
          if(distrenjob_ptr->frameset[your_frame].status == 0)
 
            {
 
              found = 1;
 
              your_job_type = distrenjob_ptr->type;
 
              distrenjob_ptr->frameset[your_frame].status = 1;
 
              distrenjob_ptr->frameset[your_frame].start_time = clock();
 
              distrenjob_ptr->assigned_frames++;
 
              break;
 
            }
 
      fprintf(stderr, "No more jobs to render\n");
 
      return 1;
 
    }
 

	
 
// end of while statement... job must be found or linked list must be ended to get out of here
 
      if(!found)
 
        {
 
          fprintf(stderr, "No more jobs to render\n");
 
          return 1;
 
        }
 
  // the actual frame number to be rendered by the client is start_frame + your_frame
 
  *job = distrenjob_ptr;
 
  *frame = &distrenjob_ptr->frameset[frame_counter];
 

	
 
    // the actual frame number to be rendered by the client is start_frame + your_frame
 
    *job = distrenjob_ptr;
 
    *frame = &distrenjob_ptr->frameset[your_frame];
 

	
 
      /* should the job be removed now? ANSWER: well, if a computer decides not to return their frame then we lost our data... so its not done yet. */
 
      fprintf(stderr, "Job %d is finished, this is probably the place to call the job-removal function\n", distrenjob_ptr->jobnum);
 
      /* @TODO: At this point, all slaves should be instructed to delete the source data for this job. */
 
  /* should the job be removed now? ANSWER: well, if a computer decides not to return their frame then we lost our data... so its not done yet. */
 
  fprintf(stderr, "Job %d is finished, this is probably the place to call the job-removal function\n", distrenjob_ptr->jobnum);
 
  /* @TODO: At this point, all slaves should be instructed to delete the source data for this job. */
 

	
 
  return 0;
 
}
 
@@ -364,7 +348,7 @@ void blend_frame_watchdog(struct distren
 
            If frame is not completed within the number of hours specified by watchdog_forgiveness
 
            Then change the frame status to unassigned
 
           */
 
          distrenjob_ptr->frameset[counter].status = 0;
 
          distrenjob_ptr->frameset[counter].status = FRAMESETSTATUS_UNASSIGNED;
 
      }
 

	
 
}
 
@@ -521,7 +505,7 @@ int main(int argc, char *argv[])
 
      /* If the client is idle, must be modified for climbing through linked list of clients (client->clientnum) */
 
      if(clientstatus == CLIENTSTATUS_IDLE)
 
	{
 
	  int returnnum = frame_finder(&head, &job, &frame); // Finds a frame to render
 
	  int returnnum = find_jobframe(&head, &job, &frame); // Finds a frame to render
 
	  if(returnnum)
 
	    {
 
	      fprintf(stderr,"No frames are available to render at this time. Idling...\n");
src/server/distrenjob.h
Show inline comments
 
@@ -56,10 +56,18 @@ struct distrenjob {
 
/**
 
   Frameset Structure
 
*/
 
enum framesetstatus
 
  {
 
    FRAMESETSTATUS_CANCELED, /*< The use has canceled this frame */
 
    FRAMESETSTATUS_UNASSIGNED, /*< The frame has not been assigned */
 
    FRAMESETSTATUS_ASSIGNED, /*< The frame has been assigned */
 
    FRAMESETSTATUS_DONE /*< The frame has completed rendering and the slave has returned the product to me */
 
  };
 

	
 
struct frameset {
 
  int num; /*< frame number to render */
 
  char slave_name; /*< user that frame is assigned to */
 
  int status; /*< status of frame, 0= unassigned, 1= taken, 2= done */
 
  enum framesetstatus status; /*< status of frame, 0= unassigned, 1= taken, 2= done */
 
  clock_t start_time; /*< time the frame was started */
 
  int time_to_render; /*< the total seconds it took to render the frame */
 
}; /* Frameset array is generated by status_report_generator() */
0 comments (0 inline, 0 general)