Changeset - 355de37ac5f1
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ethanzonca - 16 years ago 2009-09-27 19:33:39

Minor edits
2 files changed with 15 insertions and 29 deletions:
0 comments (0 inline, 0 general)
TODO
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Key:
 
*-An important Item that needs to be finished
 
B-Initial of person who needs to fix this (Binki)
 
M-LordofWar needs to fix this
 
E-normaldotcom needs to fix this
 
x-finished task
 
=-Long-term goal
 

	
 
Build
 

	
 
Master
 
*-Code dummy data/processes to test the current queueing system / watchdog / etc.
 
*-Add calls to remotio
 
 -Write more meat into the pseudo-code main() to pull everything together
 
 -Write a stub for getting info from the tarball/validifying the tarball. Read distren-job.xml, a file in the tarball, to find out 1. which rendering system to use (that system, e.g. blender/povray, can read more specifics, such as name of file to pass to blender and frames. Options common between different systems will be handled in common as best as possible)
 
 -Write a stub for publishing file and constructing job description so that the job can be shared
 
*-Other XML-writing/reading such as current stats / jobs / data / etc, xml writing for job creation, ...
 
*-charsets: the program should operate in UTF-8. This is partially required by libxml2's (and XML's) usage of UTF-8. We want the program's internal charset to be UTF-8 and figure out if we need w_char/whatever to fulfill UTF-8. I don't believe we do... mabye we just need a declaration that al data stored must be in UTF-8 format.
 
 -rename some struct members and variables to be more program-agnostic and more sensible (e.g., no blender-specific stuff)
 

	
 
Slave
 
 -Fix current bugs
 
*-Add calls to remoteio, once it works or even before it works
 
*-Other XML-writing/reading
 
	+Update exec_blender() to use some struct info, maybe. The struct is being passed to it.
 
*-Other XML-writing/reading: Update exec_blender() to use some struct info, maybe. The struct is being passed to it.
 
=-Make code more flexible for different types of jobs and operating systems (such as paths, libs, etc)
 
 -Add code to allow pausing/resuming of the slave (including a running blender process)
 
 -Add a threads variable for software that doesn't support threads (blender takes care of this by itself)
 
*-Fix line 194 (call to myjob struct that fails miserably)
 
B-Add tmpdir variable (just like the datadir variable) that is compile-time or whatever
 
*-Add code to delete old jobfiles (maybe based on timestamp, etc... make sure they're uploaded first)
 
 -Upload while rendering? Would be nice.
 
*-Finish stub to delete old job data and output
 
=-Upload while rendering
 

	
 
Options
 
 -Rewrite some stuff, try to make it simpler
 
x-Move server and client confuse code into their individual files, rather than in the common file. -- note: there wasn't any client code in options.c. There was the ``server'' section. That section is passed multiple times and provides information to remoteio on how to connect to servers
 
 -Review all confuse interfacing
 
 -Push patch for relative includes in confuse to the confuse developers
 
B-Expand execio() to support stderr
 
 
 
\ No newline at end of file
src/server/distrend.c
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/*
 
  Copyright 2009 Nathan Phillip Brink, Ethan Zonca, Matthew Orlando
 

	
 
  This file is a part of DistRen.
 

	
 
  DistRen is free software: you can redistribute it and/or modify
 
  it under the terms of the GNU Affero General Public License as published by
 
  the Free Software Foundation, either version 3 of the License, or
 
  (at your option) any later version.
 

	
 
  DistRen is distributed in the hope that it will be useful,
 
  but WITHOUT ANY WARRANTY; without even the implied warranty of
 
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 
  GNU Affero General Public License for more details.
 

	
 
  You should have received a copy of the GNU Affero General Public License
 
  along with DistRen.  If not, see <http://www.gnu.org/licenses/>.
 

	
 
*/
 

	
 
/* This file contains the code which both processes (renders) jobs as a slave, and the code which distributes frames to slaves after receiving them from the client portion of the codebase. */
 

	
 
#include "execio.h"
 
#include "options.h"
 
#include "distrenjob.h"
 
#include "protocol.h"
 
#include "slavefuncs.h"
 
#include "asprintf.h"
 

	
 
#include <confuse.h>
 
#include <stdio.h>
 
#include <stdlib.h>
 
#include <malloc.h>
 
#include <unistd.h> /* getopt */
 
#include <time.h>
 
#include <sys/stat.h>
 
#include <string.h>
 

	
 
/* ******************* Structs ************************ */
 

	
 
// Gets config info from confs
 
struct distrend_config
 
{
 
  cfg_t *mycfg;
 
  struct options_common *options;
 
  struct distrend_listen **listens; /*< Null terminated array of structs */
 
  char *datadir;
 
};
 

	
 
struct general_info {
 
  short int jobs_in_queue; //
 
  unsigned short int free_clients;
 
  unsigned short int rendering_clients;//
 
  unsigned short int total_finished_jobs; //
 
  unsigned int total_frames_rendered; //
 
  unsigned int highest_jobnum;
 
  short int hibernate;
 
} general_info;
 

	
 

	
 

	
 
/*
 
  internally defined funcs's prototypes
 
*/
 
  internally defined funcs's prototypes @TODO: Make all functions nice and proper */
 
void distrenjob_remove(struct distrenjob *head, struct distrenjob *bj);
 

	
 
struct distrenjob *distrenjob_get(struct distrenjob *head, jobnum_t jobnum);
 
void distrenjob_enqueue(struct distrenjob *head, struct distrenjob *job);
 
void mortition(struct distrenjob *head, struct distrenjob *job);
 

	
 
/* Global Vars, try to cut down on these */
 
/* Global Vars, eliminate these */
 
jobnum_t jobnum = 0; // The next job number to create in the queue
 
int hcfjob; // Highest consecutively finished job
 
int highest_jobnum; // The job number of the most recently created job, this is used when creating new jobs
 

	
 

	
 
/* ********************** Functions ************************* */
 

	
 
/** Dumps all data in RAM to an xml file (such as current jobs, etc) which is parsed by start_data. Remember to invoke this before shutting down! */
 
int xml_dump()
 
{
 
  return 0;
 
}
 
/**
 
   Performs command stored in a client's request.
 
*/
 
int distrend_do()
 
{
 
  return 0;
 
}
 
/**
 
   Accepts a client's connection
 
 */
 
void distrend_accept()
 
{
 

	
 
}
 
/**
 
   Frees the action
 
*/
 
void distrend_action_free()
 
{
 

	
 
}
 
/**
 
   Start listening
 
*/
 
void distrend_listen()
 
{
 

	
 
}
 
/**
 
   Stop listening
 
*/
 
void distrend_unlisten()
 
{
 

	
 
}
 
/**
 
   This is probably just a placeholder for remotio
 
*/
 
void remotio_send_to_client()
 
{
 
	// I am futile!
 
}
 

	
 
/** Fill variables after crash / shutdown from XML dumps */
 
int start_data()
 
{
 
  general_info.hibernate = 0;
 
  struct stat buffer;
 
  if(stat(SYSCONFDIR "/data.xml", &buffer) == 0){
 

	
 
    // @TODO: retrieve total_finished_jobs and total_finished_frames from xml file
 

	
 
    fprintf(stderr,"Parsing XML files and restoring previous state...\n");
 
    return 1;
 
  }
 
  else{
 
    general_info.total_finished_jobs = 0;
 
    general_info.total_frames_rendered = 0;
 
    fprintf(stderr,"Can't find XML dump, starting up fresh.\n");
 
    return 2;
 
  }
 
  free(&buffer); // @TODO: Is this pointless?
 
}
 

	
 
/** Finish-Setter: Sets a frame to the "completed" status.*/
 
void finish_frame(struct distrenjob *head, struct distrenjob *distrenjob, int frame)
 
{
 
  distrenjob->frameset[frame].status = FRAMESETSTATUS_DONE;
 
  distrenjob->total_render_time = distrenjob->total_render_time + (clock() - distrenjob[jobnum].frameset[frame].start_time);
 
  distrenjob->completed_frames++;
 
  distrenjob->assigned_frames--;
 
  general_info.total_frames_rendered++; // Increase total frames var for stats
 

	
 
  if(distrenjob->completed_frames == distrenjob->total_frames)
 
    {
 
      mortition(head, distrenjob);
 
    }
 
}
 

	
 
/** mortition check to see if a job is actually done by scanning the folder of the job to make sure all frames are present*/
 
// called mortition because it checks the finished "dead" job
 
/** "mortition" check to see if a job is actually done by scanning the folder of the job to make sure all frames are present*/
 
void mortition(struct distrenjob *head, struct distrenjob *job)
 
{
 
  short int isJobDone;
 
  int counter;
 
  char *path_and_number;
 
  struct stat buffer;
 

	
 
  isJobDone = 1; // set isJobDone to true
 
  for(counter = 0; counter < job->total_frames; counter++)
 
    {
 
      _distren_asprintf(&path_and_number, "stor/job%d/out/%d.%s", job->jobnum, job->frameset[counter].num, job->output_format);
 
      if(stat(path_and_number, &buffer) != -1)
 
        {
 
          job->frameset[counter].status = FRAMESETSTATUS_UNASSIGNED;
 
          job->completed_frames--;
 
          isJobDone = 0; // if a missing frame is found, set isJobDone to false
 
        }
 
    }
 

	
 
  if(isJobDone) // if all frames were accounted for
 
    {
 
      distrenjob_remove(head, job);
 
      distrenjob_free(&job);
 
      general_info.jobs_in_queue--;
 
    }
 
  else{
 
    job->prev_frame_index = 0; // if the job isn't done, have frame_finder() start from the first frame, allowing it to see the frames that are now unassigned
 
  }
 
}
 

	
 
/**
 
   creates a structure from starting data, then calls another function to actually add that struct to the queue
 
*/
 
/** creates a structure from starting data, then calls another function to actually add that struct to the queue */
 
void prepare_distrenjob(struct distrenjob *head, int type, char *name, char *submitter, char *email, int priority, int start_frame, int end_frame)
 
{
 
  int counter2;
 
  int counter;
 

	
 
  struct distrenjob *distrenjob;
 
  distrenjob_new(&distrenjob);
 

	
 
  distrenjob->type = 1;
 
  distrenjob->name = name;
 
  distrenjob->submitter = submitter;
 
  distrenjob->email = email;
 
  distrenjob->priority = priority;
 
  distrenjob->total_frames = (end_frame - start_frame + 1); // sets the total number of frames in animation for status purposes
 

	
 
  /* prepares all the frames by setting that status to "unassigned" */
 
  counter2 = start_frame;
 
  for(counter = 0; counter <= (end_frame- start_frame + 1); counter++){
 
    distrenjob->frameset[counter].num = counter2;
 
    distrenjob->frameset[counter].status = FRAMESETSTATUS_UNASSIGNED;
 

	
 
    counter2++;
 
  }
 

	
 
  /* add job to queue */
 
  distrenjob_enqueue(head, distrenjob);
 

	
 
  general_info.jobs_in_queue++;
 
}
 

	
 

	
 
/* distrenjob_enqueue: This function adds the job to the queue based on its priority */
 
/** distrenjob_enqueue: This function adds the job to the queue based on its priority */
 
void distrenjob_enqueue(struct distrenjob *head, struct distrenjob *job) {
 
  struct distrenjob *prev_job = head; // create pointer to previous job
 
  struct distrenjob *current_job;     // create pointer to current_job (which job is being compared to)
 

	
 
  // iterate through linked list of jobs
 
  for(current_job = head; current_job != NULL; current_job = current_job->next){
 
    if(current_job == NULL){ // if it has reached the end of the list, add job there
 
      current_job = job;
 
      break;
 
    }
 
    else if(job->priority < current_job->priority){ // if job's priority is less than current_job's priority, insert job
 
      prev_job->next = job;                        // keep in mind 1 is the highest priority given to jobs, head has a
 
      job->next = current_job;                     // priority of zero so it will always be before other jobs
 
      break;
 
    }
 

	
 
    prev_job = current_job;
 
  } /* for(current_job) */
 
}
 

	
 
/**
 
   @arg head I may end up changing the head if job == head
 
 */
 
/** Changes the priority of an existing (and maybe running) job. @arg head I may end up changing the head if job == head */
 
void change_job_priority(struct distrenjob *head, struct distrenjob *job, int new_priority){
 
  distrenjob_remove(head, job);
 
  job->priority = new_priority;
 
  struct distrenjob *current_job;
 
  struct distrenjob *prev_job = head;
 

	
 
  if(job->frameset[0].status == FRAMESETSTATUS_UNASSIGNED)
 
    /* if job was not yet started */
 
    distrenjob_enqueue(head, job);
 
  else{ // if job has already been started then place it before the jobs with the same priority
 
  else{ // if job has already been started, place it before the jobs with the same priority
 
    // iterate through linked list of jobs
 
    for(current_job = head; current_job != NULL; current_job = current_job->next){
 
      if(current_job == NULL){ // if it has reached the end of the list, add job there
 
        current_job = job;
 
        break;
 
      }
 
      else if(job->priority <= current_job->priority){ // if job's priority is less than or equal to current_job's priority, insert job
 
        prev_job->next = job;                        // keep in mind 1 is the highest priority given to jobs, head has a
 
        job->next = current_job;                     // priority of zero so it will always be before other jobs
 
        break;
 
      }
 

	
 
      prev_job = current_job;
 
    }
 
  }
 
}
 

	
 
/**
 
  Frame Finder: matches your computer up with a lovely frame to render
 
  TODO: Major issue here, the client needs to know the frame number, AND the job number!
 
  Notice that this function starts by looking at the oldest job first
 

	
 
	TODO: Link this up with the main() function to check if there are frames available or not and provide jobnum/framenum to the client
 

	
 
  Frame Finder: matches your computer up with a lovely frame to render, starts looking at oldest job first
 
  @TODO: We must return both jobnum and framenum
 
  @TODO: Add calls in main()
 
  @return 0 success, other: error
 
*/
 
int find_jobframe(struct distrenjob *head, struct distrenjob **job, struct frameset **frame)
 
{
 
  if(general_info.hibernate)
 
    return 1;
 

	
 
  unsigned int frame_counter;
 
  short int your_job_type;
 
  unsigned short int found;
 

	
 
  struct distrenjob *distrenjob_ptr;
 

	
 
  your_job_type = 0;
 
  found = 0;
 
  /* iterate through jobs from first to last */
 
  for(distrenjob_ptr = head->next; (!found && !distrenjob_ptr) && !distrenjob_ptr->hibernate; distrenjob_ptr = distrenjob_ptr->next)
 
    for(frame_counter = (distrenjob_ptr->prev_frame_index + 1); !found && frame_counter < distrenjob_ptr->total_frames; frame_counter ++)
 
      if(distrenjob_ptr->frameset[frame_counter].status == FRAMESETSTATUS_UNASSIGNED) // jobframe found
 
	{
 
	  found = 1;
 
	  your_job_type = distrenjob_ptr->type;
 
	  distrenjob_ptr->frameset[frame_counter].status = FRAMESETSTATUS_ASSIGNED;
 
	  distrenjob_ptr->frameset[frame_counter].start_time = clock();
 
	  distrenjob_ptr->assigned_frames++;
 
	  distrenjob_ptr->prev_frame_index = frame_counter;
 
	}
 

	
 
  if(!found)
 
    {
 
      fprintf(stderr, "No more jobs to render\n");
 
      sleep(1); /*< @todo eliminate the need for this line*/
 
      return 1;
 
    }
 

	
 
  *job = distrenjob_ptr;
 
  *frame = &distrenjob_ptr->frameset[frame_counter];
 

	
 
  return 0;
 
}
 

	
 
/** Checks for dead, laggy, or stale slaves */
 
/** Checks for dead, latent, or stale slaves */
 
void frame_watchdog(struct distrenjob *distrenjob_head)
 
{
 
  struct distrenjob *distrenjob_ptr;
 
  unsigned int counter;
 

	
 
  /*watchdog_forgiveness = seconds of forgiveness before frame is re-assigned */
 
  distrenjob_ptr = distrenjob_head;
 

	
 
  for(distrenjob_ptr = distrenjob_head; distrenjob_ptr; distrenjob_ptr = distrenjob_ptr->next)
 
  /* iterate through jobs */
 

	
 
    /* if the job has been started, checks by seeing if either to first or second frame has been started */
 
    if(distrenjob_ptr->frameset[0].status != FRAMESETSTATUS_UNASSIGNED || distrenjob_ptr->frameset[1].status != FRAMESETSTATUS_UNASSIGNED)
 
      for(counter = 0; counter < distrenjob_ptr->total_frames; counter ++)
 
      /* iterate through all frames for this job*/
 

	
 
        if((distrenjob_ptr->frameset[counter].start_time + distrenjob_ptr->watchdog_forgiveness) < clock())
 
        /*
 
        If frame is not completed within the number of seconds specified by watchdog_forgiveness
 
        Then change the frame status to unassigned
 
        */
 
          distrenjob_ptr->frameset[counter].status = FRAMESETSTATUS_UNASSIGNED;
 
}
 

	
 
/**
 
   Finds a distrenjob struct based on the jobnum
 
   @arg jobnum job number to search for
 
   @return NULL on job doesn't exist
 
 */
 
struct distrenjob *distrenjob_get(struct distrenjob *head, jobnum_t jobnum)
 
{
 
  struct distrenjob *distrenjob_ptr;
 

	
 
  /*
 
    The conditions of the for loop will leave distrenjob_ptr at NULL if the end of the list is reached. It will leave it pointing to the correct job if it is found.
 
   */
 
  for(distrenjob_ptr = head;
 
      distrenjob_ptr
 
        && distrenjob_ptr->jobnum != jobnum;
 
      distrenjob_ptr = distrenjob_ptr->next);
 

	
 
  return distrenjob_ptr;
 
}
 

	
 

	
 
/**
 
   Removes a distrenjob from the distrenjob linked list. It does not free the distrenjob, however. You should do that with distrenjob_free() from distrenjob.h
 

	
 
   @arg head pointer to the head of the linkedlist of distrenjobs
 
 */
 
void distrenjob_remove(struct distrenjob *head, struct distrenjob *bj)
 
{
 
  struct distrenjob *previous_distrenjob;
 

	
 
  for(previous_distrenjob = head;
 
      previous_distrenjob
 
	&& previous_distrenjob->next != bj; /*< stop on the distrenjob that comes before bj */
 
      previous_distrenjob = previous_distrenjob->next)
 
    /* all of the action is in the definition of the for loop itself */;
 

	
 
  /*
 
    This removes references to bj from the linked list. I.E., we now skip bj when iterating through the list
 
  */
 
  previous_distrenjob->next = bj->next;
 

	
 
  general_info.jobs_in_queue--;
 
}
 

	
 

	
 
/* Grabs config info from confs */
 
int distrend_do_config(int argc, char *argv[], struct distrend_config **config)
 
{
 
  cfg_opt_t myopts_listen[] =
 
    {
 
      CFG_SIMPLE_STR("type", NULL),
 
      CFG_SIMPLE_STR("path", NULL),
 
      CFG_SIMPLE_INT("port", NULL),
 
      CFG_END()
 
    };
 
  cfg_opt_t myopts[] =
 
    {
 
      CFG_SEC("listen",  /* this must be imported into struct listens (which must still be declared) */
 
          myopts_listen,
 
          CFGF_MULTI),
 
      CFG_SIMPLE_STR("datadir", NULL),
 
      CFG_END()
 
    };
 

	
 
  struct distrenjob *distrenjob;
 

	
 
  int tmp;
 

	
 
  xmlinit();
 
  /*
 
   * test xml2distrenjob()
 
   */
 
  tmp = xml2distrenjob(&distrenjob, "distrenjob.xml.example");
 
  if(tmp)
 
    fprintf(stderr, "xml2distrenjob() returned %d. Try to cd to distren/doc if you want to test out the xml2distrenjob() function. (This will only fix this error if the error is due to an inability of the xml library to access distrenjob.xml.example)\n", tmp);
 
  else
 
    fprintf(stderr, "using email ``%s'' for user ``%s'' -- reading in XML files and pulling data from them using libxml2+XPath works!!!\n", distrenjob->email, distrenjob->submitter);
 

	
 
  fprintf(stderr, "%s:%d running config\n", __FILE__, __LINE__);
 

	
 
  *config = malloc(sizeof(struct distrend_config));
 
  myopts[1].simple_value = &(*config)->datadir;
 

	
 
  options_init(argc, argv, &(*config)->mycfg, myopts, "server", &(*config)->options);
 

	
 
  fprintf(stderr, "using %s as datadir\n", (*config)->datadir);
 

	
 
  xmlcleanup();
 
  return 0;
 
}
 
int distrend_config_free(struct distrend_config *config)
 
{
 
  options_free(config->options);
 
  free(config);
 

	
 
  return 0;
 
}
 

	
 

	
 
/* ************************** Main ************************* */
 

	
 
int main(int argc, char *argv[])
 
{
 

	
 
  /* @TODO: Put some arg-grabbing code here */
 

	
 
  struct distrenjob head;
 
  head.priority = 0; // make head have the highest priority
 

	
 
  int cont;
 
  struct distrend_listenset *listenset;
 
  struct distrend_config *config;
 

	
 
  enum clientstatus
 
  {
 
    CLIENTSTATUS_UNINITIALIZED = 0,
 
    CLIENTSTATUS_BUSY = 1,
 
    CLIENTSTATUS_IDLE = 2
 
  } clientstatus;
 

	
 
  cont = 1;
 
  memset(&head, '\0', sizeof(struct distrenjob));
 

	
 
  start_data(); // Starts fresh or loads data from xml dump. Should we grab the return?
 

	
 
  distrend_do_config(argc, argv, &config);
 

	
 
  distrend_listen(&listenset, config);
 
  /* This is called the "main loop" */
 
  while(cont)
 
    {
 
      struct distren_action *action;
 
      int clientsays = 0; /*< temporary example variable, will be replaced when we can handle messages */
 

	
 
      distrend_accept(&action);
 
      cont = distrend_do(action);
 

	
 
      /* Make the following code more event-driven */
 
      frame_watchdog(&head);
 

	
 

	
 
      struct frameset *frame;
 
      struct distrenjob *job;
 

	
 
      /* If the client is idle, must be modified for climbing through linked list of clients (client->clientnum) */
 
      if(clientstatus == CLIENTSTATUS_IDLE)
 
	{
 
	  int returnnum = find_jobframe(&head, &job, &frame); // Finds a frame to render
 
	  if(returnnum)
 
	    {
 
	      fprintf(stderr,"No frames are available to render at this time. Idling...\n");
 
	      sleep(10);
 
	    }
 
	  else
 
	    /* returnnum == 0 */
 
	    remotio_send_to_client(frame->num, job->jobnum); // Pseudo-sends data to client
 
	}
 
      /* If the client states that they finished the frame */
 
      	if(clientsays == DISTREN_REQUEST_DONEFRAME){
 
      	  clientstatus = CLIENTSTATUS_IDLE; // Sets the client back to idle
 
      	  finish_frame(&head, job, frame->num); // @TODO: Check that finish_frame really gets the jobnum somehow (Matt: can we give it the pointer to the job?, if not we can use distrenjob_get(&head, jobnum))
 
      	  finish_frame(&head, job, frame->num); // @TODO: Make sure this actually works.
 
      	}
 

	
 
      distrend_action_free(action);
 
    }
 

	
 
  distrend_unlisten(listenset);
 
  distrend_config_free(config);
 

	
 
  return 0;
 
}
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