Changeset - 6e18d6692647
[Not reviewed]
default
0 1 0
ohnobinki@cdmlappy - 16 years ago 2009-07-09 00:06:29

capitalized #defines
1 file changed with 2 insertions and 2 deletions:
0 comments (0 inline, 0 general)
src/server/distrend.c
Show inline comments
 
@@ -29,13 +29,13 @@
 

	
 
#include <stdio.h>
 
#include "execio.h"
 
#include "options.h"
 
#include <confuse.h>
 

	
 
#define max 100 // maximum number of stored jobs in memory, per job type (lux/blend). Eventually we can dump this data to disk, or atleast the remainder not in memory...
 
#define MAX_BLENDJOBS 100 // maximum number of stored jobs in memory, per job type (lux/blend). Eventually we can dump this data to disk, or atleast the remainder not in memory...
 

	
 
// Global Vars, try to cut down on these
 
int jobnum = 0; // The next job number to create in the queue
 
int hcfjob; // Highest consecutively finished job
 
int highest_jobnum; // The job number of the most recently created job, this is used when creating new jobs
 

	
 
@@ -57,13 +57,13 @@ struct {
 
  int priority;  // 1 is lowest, 10 is highest, 0 is done
 
  int percent_done;
 
  int completed_frames; // number of completed frames for stats/etc
 
  int assigned_frames; // number of assigned frames (that are not yet completed) for stats/etc
 
  int total_frames; // how many frames are in the animation for stats/etc
 
  struct frameset **frameset;
 
} blendjob[max];
 
} blendjob[MAX_BLENDJOBS];
 

	
 

	
 
// Matt's code for framesets? I think that the int frame_num is obselete because it will be frameset[framenum]
 
// struct for storing information on each frame for a particular blender job
 
struct {
 
	int frame_num; // frame number to render
0 comments (0 inline, 0 general)