Changeset - b9b775e4fc19
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0 2 0
LordOfWar - 16 years ago 2009-09-14 16:41:53

average time to render each frame in a job is no longer calculated by the status_report_generator, its re-generated each time a frame is finished.
2 files changed with 15 insertions and 5 deletions:
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INSTALL
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Installation Instructions
 
*************************
 

	
 
Copyright (C) 1994, 1995, 1996, 1999, 2000, 2001, 2002, 2004, 2005,
 
2006, 2007, 2008 Free Software Foundation, Inc.
 
2006, 2007, 2008, 2009 Free Software Foundation, Inc.
 

	
 
   This file is free documentation; the Free Software Foundation gives
 
unlimited permission to copy, distribute and modify it.
 

	
 
Basic Installation
 
==================
 

	
 
   Briefly, the shell commands `./configure; make; make install' should
 
configure, build, and install this package.  The following
 
more-detailed instructions are generic; see the `README' file for
 
instructions specific to this package.
 

	
 
@@ -150,55 +150,66 @@ package recognizes.
 
   For packages that use the X Window System, `configure' can usually
 
find the X include and library files automatically, but if it doesn't,
 
you can use the `configure' options `--x-includes=DIR' and
 
`--x-libraries=DIR' to specify their locations.
 

	
 
Particular systems
 
==================
 

	
 
   On HP-UX, the default C compiler is not ANSI C compatible.  If GNU
 
CC is not installed, it is recommended to use the following options in
 
order to use an ANSI C compiler:
 

	
 
     ./configure CC="cc -Ae"
 
     ./configure CC="cc -Ae -D_XOPEN_SOURCE=500"
 

	
 
and if that doesn't work, install pre-built binaries of GCC for HP-UX.
 

	
 
   On OSF/1 a.k.a. Tru64, some versions of the default C compiler cannot
 
parse its `<wchar.h>' header file.  The option `-nodtk' can be used as
 
a workaround.  If GNU CC is not installed, it is therefore recommended
 
to try
 

	
 
     ./configure CC="cc"
 

	
 
and if that doesn't work, try
 

	
 
     ./configure CC="cc -nodtk"
 

	
 
   On Solaris, don't put `/usr/ucb' early in your `PATH'.  This
 
directory contains several dysfunctional programs; working variants of
 
these programs are available in `/usr/bin'.  So, if you need `/usr/ucb'
 
in your `PATH', put it _after_ `/usr/bin'.
 

	
 
   On Haiku, software installed for all users goes in `/boot/common',
 
not `/usr/local'.  It is recommended to use the following options:
 

	
 
     ./configure --prefix=/boot/common
 

	
 
Specifying the System Type
 
==========================
 

	
 
   There may be some features `configure' cannot figure out
 
automatically, but needs to determine by the type of machine the package
 
will run on.  Usually, assuming the package is built to be run on the
 
_same_ architectures, `configure' can figure that out, but if it prints
 
a message saying it cannot guess the machine type, give it the
 
`--build=TYPE' option.  TYPE can either be a short name for the system
 
type, such as `sun4', or a canonical name which has the form:
 

	
 
     CPU-COMPANY-SYSTEM
 

	
 
where SYSTEM can have one of these forms:
 

	
 
     OS KERNEL-OS
 
     OS
 
     KERNEL-OS
 

	
 
   See the file `config.sub' for the possible values of each field.  If
 
`config.sub' isn't included in this package, then this package doesn't
 
need to know the machine type.
 

	
 
   If you are _building_ compiler tools for cross-compiling, you should
 
use the option `--target=TYPE' to select the type of system they will
 
produce code for.
 

	
 
   If you want to _use_ a cross compiler, that generates code for a
 
platform different from the build platform, you should specify the
 
"host" platform (i.e., that on which the generated programs will
src/server/distrend.c
Show inline comments
 
@@ -146,24 +146,25 @@ int start_data(){
 
    general_info.total_finished_jobs = 0;
 
    general_info.total_frames_rendered = 0;
 
    fprintf(stderr,"Can't find XML dump, starting up fresh.\n");
 
    return 2;
 
  }
 
  free(&buffer); // @TODO: Is this pointless?
 
}
 

	
 
/** Finish-Setter: Sets a frame to the "completed" status.*/
 
void finish_frame(struct distrenjob *distrenjob, int frame){
 
  distrenjob->frameset[frame].status = 2;
 
  distrenjob->frameset[frame].time_to_render = (clock() - distrenjob[jobnum].frameset[frame].start_time); // Consider changing time-to-render to time-for-frame or something?
 
  distrenjob->avg_render_time = ((distrenjob->avg_render_time*(distrenjob->completed_frames - 1)) + distrenjob->frameset[frame].time_to_render)/distrenjob->completed_frames;
 
  general_info.total_frames_rendered++; // Increase total frames var for stats
 
}
 

	
 

	
 
/**
 
   creates a structure from starting data, then calls another function to actually add that struct to the queue
 
*/
 
void prepare_distrenjob(struct frameset *head, int type, char *name, char *submitter, char *email, int priority, int start_frame, int end_frame)
 
{
 
  int counter2;
 
  int counter;
 

	
 
@@ -251,45 +252,43 @@ void status_report_generator(struct dist
 
	  finished_frames = 0;
 
	  pending_frames = 0;
 
	  percent_frames_finished = 0;
 
	  total_time = 0;
 

	
 
	  while(framecounter < distrenjob_ptr->total_frames)
 
	    /* scans through frames, based on their status it runs a statement(s) */
 
	    {
 
	      if(distrenjob_ptr->frameset[framecounter].status == 2)
 
		/* If the frame is done */
 
		{
 
		  finished_frames ++;
 
		  total_time += distrenjob_ptr->frameset[framecounter].time_to_render;
 
		}
 

	
 
	      if(distrenjob_ptr->frameset[framecounter].status == 1)
 
		/* If the frame is assigned */
 
		{
 
		  pending_frames ++;
 
		  workers_working ++;
 
		}
 

	
 
	      framecounter ++;
 
	    } /* while(framecounter < distrenjob_ptr->total_frames) */
 

	
 
	  // find the percent of completed frames
 
	  percent_frames_finished = (finished_frames / distrenjob_ptr->total_frames) * 100; /*< @LordofWar: extraneous parentheses! */
 

	
 
	  /* updates values in the distrenjob struct */
 
	  distrenjob_ptr->completed_frames = finished_frames;
 
	  distrenjob_ptr->assigned_frames = pending_frames;
 
	  distrenjob_ptr->percent_done = percent_frames_finished;
 
	  distrenjob_ptr->avg_render_time = (total_time / finished_frames); /*< extraneous parentheses! */
 
	  distrenjob_ptr->time_remaining = (distrenjob_ptr->avg_render_time * (distrenjob_ptr->total_frames - finished_frames)); /*< extraneous parentheses! */
 

	
 
	  if(finished_frames == distrenjob_ptr->total_frames)
 
	    /* If all frames are complete */
 
	    {
 
	      distrenjob_remove(distrenjobs_head, distrenjob_ptr); /*< remove this job from the linkedlist */
 
	      distrenjob_free(distrenjob_ptr);
 
	      general_info.total_finished_jobs++; /*< add one to the total finished jobs */
 

	
 
	    }
 
	  else if (finished_frames > distrenjob_ptr->total_frames)
 
	    /* just in case ;-) */
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