Changeset - d6e9f76622f2
[Not reviewed]
default
0 2 0
ethanzonca - 16 years ago 2009-08-01 00:00:22

Warning-squashing
2 files changed with 4 insertions and 4 deletions:
0 comments (0 inline, 0 general)
src/server/distrend.c
Show inline comments
 
/*
 
  Copyright 2009 Nathan Phillip Brink, Ethan Zonca, Matthew Orlando
 

	
 
  This file is a part of DistRen.
 

	
 
  DistRen is free software: you can redistribute it and/or modify
 
  it under the terms of the GNU Affero General Public License as published by
 
  the Free Software Foundation, either version 3 of the License, or
 
  (at your option) any later version.
 

	
 
  DistRen is distributed in the hope that it will be useful,
 
  but WITHOUT ANY WARRANTY; without even the implied warranty of
 
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 
  GNU Affero General Public License for more details.
 

	
 
  You should have received a copy of the GNU Affero General Public License
 
  along with DistRen.  If not, see <http://www.gnu.org/licenses/>.
 

	
 
*/
 

	
 
/* This file contains the code which both processes (renders) jobs as a slave, and the code which distributes frames to slaves after receiving them from the client portion of the codebase. */
 

	
 
 /* Just some notes -- Ethan Zonca
 
 * ++ Make data availible for other apps to parse
 
 * Server<==>Client Communication
 
 * Upload while rendering
 
 */
 

	
 

	
 
/* XML notes --
 
 *
 
 * First off, is XML in our build environment?
 
 * Next, what files are we going to have?:
 
 *  - XML file sent with (.blend/.pov/.lux(xml)/whatever) by distren telling the server what to do
 
 *  	+ Includes submitter name, filename, emailaddress, etc
 
 *  - XML file on server storing info on current and finished jobs
 
 *  - XML file sent by distren when submitting a render to the server
 

	
 
 *
 
 *  Overall, we could use XML to make our client/server communication load
 
 *  a lot lighter, especially if clients are sent customized xml files telling
 
 *  them what frame(s) to render... although that would be inefficient if rendering
 
 *  single frames. Maybe not tell it what frames to render in the xml file, the server
 
 *  can spit out that info.
 
 *
 
 *  Please edit my ramblings if you please,
 
 *  --ethanzonca
 
 *
 
 */
 

	
 

	
 

	
 
#include "execio.h"
 
#include "options.h"
 
#include "blendjob.h"
 
#include "protocol.h"
 

	
 
#include <confuse.h>
 
#include <stdio.h>
 
#include <stdlib.h>
 
#include <malloc.h>
 
#include <unistd.h> /* getopt */
 
#include <time.h>
 

	
 

	
 

	
 

	
 

	
 
/* ******************* Structs ************************ */
 

	
 
// Stores config info? editmycomment
 
struct distrend_config
 
{
 
  cfg_t *mycfg;
 
  struct options_common *options;
 
  struct distrend_listen **listens; /*< Null terminated array of structs */
 
};
 

	
 

	
 

	
 
/*
 
 frame[frame] Status Assignments:
 
  "NULL" - don't render me
 
  "0" - canceled
 
  "1" - unassigned
 
  "2" - assigned to slave
 
  "3" - completed by slave and uploaded
 

	
 
 Have a script crawl through each job in the arrays, priority-biased, and assign a frame to each slave.
 
 Then we will need some sort of watchdog to monitor slaves on the main server to check for stales. Maybe not worry about this for now.
 
*/
 

	
 
struct general_info {
 
	short int jobs_in_queue; //
 
	unsigned short int free_clients;
 
	unsigned short int rendering_clients;//
 
	unsigned short int total_finished_jobs; //
 
	unsigned int total_frames_rendered; //
 
} general_info;
 

	
 

	
 

	
 
/*
 
  internally defined funcs's prototypes
 
*/
 
void status_report_generator(struct blendjob **blendjobs_head);
 
void blendjob_remove(struct blendjob **head, struct blendjob *bj);
 

	
 
struct blendjob *blendjob_get(struct blendjob *head, jobnum_t jobnum);
 

	
 
/* Global Vars, try to cut down on these */
 
jobnum_t jobnum = 0; // The next job number to create in the queue
 
int hcfjob; // Highest consecutively finished job
 
int highest_jobnum; // The job number of the most recently created job, this is used when creating new jobs
 

	
 

	
 
/* ********************** Functions ************************* */
 

	
 
/* Functions to stubify */
 

	
 
/** Command interface for distren? */
 
int distrend_do(){
 

	
 
	return 0;
 
}
 
/** Something? */
 
void distrend_accept(){
 

	
 
}
 
/** Frees the action */
 
void distrend_action_free(){
 

	
 
}
 
/** Start listening */
 
void distrend_listen(){
 

	
 
}
 
/** Stop listening */
 
void distrend_unlisten(){
 

	
 
}
 
/** This is probably just a placeholder for remotio */
 
void remotio_send_to_client(){
 
	// I am futile!
 
}
 
/** Fill variables after crash / shutdown from XML dumps */
 
void start_data(){
 

	
 
	if(1 == 0){
 
		// retrieve total_finished_jobs and total_finished_frames from xml file
 
	}
 
	else{
 
		general_info.total_finished_jobs = 0;
 
		general_info.total_frames_rendered = 0;
 
	}
 
}
 

	
 
// **** Finish-Setter: Sets a frame to the "completed" status.
 
void finish_frame(struct blendjob *blendjob, int frame){
 
  blendjob->frameset[frame].status = 2;
 
  blendjob->frameset[frame].time_to_render = (clock() - blendjob[jobnum].frameset[frame].start_time); // Consider changing time-to-render to time-for-frame or something?
 

	
 
  general_info.total_frames_rendered++; // Increase total frames var for stats
 
}
 

	
 

	
 
// **** Queuer: Adds files to the queue
 
void queue(struct blendjob *blendjob, int type, char *name, char *submitter, char *email, int priority, int mode, int spp, struct frameset *frameset) {
 
	// Type: 1 = blender, add more types later
 
	// jobnum is the next available job number
 
	if(type == 1){
 
    blendjob->name = name;
 
    blendjob->submitter = submitter;
 
    blendjob->email = email;
 
    blendjob->priority = priority;
 
    blendjob->frameset = frameset;
 
  }
 
  else{
 
    // Throw error.
 
  }
 
jobnum++; // Advance the jobnumber for the next queued job
 
}
 

	
 

	
 
/**
 
  Status Report Generator:
 
  -figures out how much of the job is done, where jobnum corresponds to the job number
 
  -removes finished jobs
 

	
 
  @param blendjobs_head a pointer to a pointer because the head of the blendjobs linked list may need to be changed by blendjob_remove
 
*/
 
void status_report_generator(struct blendjob **blendjobs_head)
 
{
 
  struct blendjob *blendjob_ptr;
 
  unsigned short workers_working; /*< used to count the total number of workers working */
 
  unsigned int numjobs; /*< used to track number of jobs */
 

	
 
  blendjob_ptr = *blendjobs_head;
 
  workers_working = 0;
 
  numjobs = 0;
 

	
 
  while(blendjob_ptr)
 
    {
 
      if(blendjob_ptr->priority != 0)
 
	/* If the job is not done, scan it */
 
	{
 
	  unsigned int framecounter;  /*< to scan through frames */
 
	  unsigned long finished_frames; /*< variable that counts the completed frames */
 
	  unsigned int pending_frames; /*< variable that counts the assigned frames */
 
	  float percent_frames_finished;  /*< variable that stores the percent done of the blendjob */
 
	  unsigned int total_time;  /*< total time taken to render all the completed frames for a job */
 

	
 
	  framecounter = 0;
 
	  finished_frames = 0;
 
	  pending_frames = 0;
 
	  percent_frames_finished = 0;
 
	  total_time = 0;
 

	
 
	  while(framecounter < blendjob_ptr->total_frames)
 
	    /* scans through frames, based on their status it runs a statement(s) */
 
	    {
 
	      if(blendjob_ptr->frameset[framecounter].status == 2)
 
		/* If the frame is done */
 
		{
 
		  finished_frames ++;
 
		  total_time += blendjob_ptr->frameset[framecounter].time_to_render;
 
		}
 

	
 
	      if(blendjob_ptr->frameset[framecounter].status == 1)
 
		/* If the frame is assigned */
 
		{
 
		  pending_frames ++;
 
		  workers_working ++;
 
		}
 

	
 
	      framecounter ++;
 
	    } /* while(framecounter < blendjob_ptr->total_frames) */
 

	
 
	  // find the percent of completed frames
 
	  percent_frames_finished = (finished_frames / blendjob_ptr->total_frames) * 100; /*< @LordofWar: extraneous parentheses! */
 

	
 
	  /* updates values in the blendjob struct */
 
	  blendjob_ptr->completed_frames = finished_frames;
 
	  blendjob_ptr->assigned_frames = pending_frames;
 
	  blendjob_ptr->percent_done = percent_frames_finished;
 
	  blendjob_ptr->avg_render_time = (total_time / finished_frames); /*< extraneous parentheses! */
 
	  blendjob_ptr->time_remaining = (blendjob_ptr->avg_render_time * (blendjob_ptr->total_frames - finished_frames)); /*< extraneous parentheses! */
 

	
 
	  if(finished_frames == blendjob_ptr->total_frames)
 
	    /* If all frames are complete */
 
	    {
 
	      blendjob_ptr->priority = 0; /*< set priority to zero to indicate job is complete */
 
	      blendjob_remove(blendjobs_head, blendjob_ptr); /*< remove this job from the linkedlist */
 
	      general_info.total_finished_jobs++; /*< add one to the total finished jobs */
 

	
 
	    }
 
	  else if (finished_frames > blendjob_ptr->total_frames)
 
	    /* just in case ;-) */
 
	    {
 
	      fprintf(stderr, "%s:%d: finished_frames (%lu) > blendjob_ptr->total_frames (%d)",
 
		      __FILE__, __LINE__,
 
		      finished_frames,
 
		      blendjob_ptr->total_frames);
 
	      abort();
 
	    }
 
	}
 

	
 
      general_info.rendering_clients = workers_working; /*< should this be a +=? */
 

	
 
      blendjob_ptr = blendjob_ptr->next; /*< This is the essence of linked lists and iterating through them */
 
      numjobs ++;
 
    } /* while(blendjob_ptr) */
 

	
 
  general_info.jobs_in_queue = (highest_jobnum - general_info.total_finished_jobs); /*< extraneous parentheses! */
 
}
 

	
 

	
 
// **** Structure Builder: This function creates frame array based on the total number of frames to be rendered, which will then be parsed by function frame_farmer.
 
void frame_num_struct_builder(struct blendjob *job, unsigned int startframe, unsigned int numframes) {
 
  int jobnum_new = highest_jobnum + 1; /* global vars will someday leave us  */
 
  unsigned int counter;
 

	
 
	job->frameset = malloc(sizeof(struct frameset) * numframes);
 
	if(!job->frameset)
 
	  fprintf(stderr, "error allocating memory");
 

	
 
	job->total_frames = numframes; // sets the total number of frames in animation for status purposes
 
	job->jobnum = jobnum_new;
 

	
 
	for(counter = 0; counter < numframes; counter ++)
 
	  /* This builds the array, with the array starting at zero and the frameset.num starting at sframe */
 
	  job->frameset[counter].num = counter + startframe;
 

	
 
	highest_jobnum++; // After it has created the job, it adds one to the highest_jobnum interger
 
}
 

	
 

	
 

	
 
/**
 
  Frame Finder: matches your computer up with a lovely frame to render
 
  TODO: Major issue here, the client needs to know the frame number, AND the job number!
 
  Notice that this function starts by looking at the oldest job first
 

	
 
	TODO: Link this up with the main() function to check if there are frames available or not and provide jobnum/framenum to the client
 

	
 
  @return 0 success, other: error
 
*/
 
int frame_finder(struct blendjob *head, struct blendjob **job, struct frameset **frame)
 
{
 
  int your_frame;  // your_frame is an integer value that will be given to the client as the frame number to render
 
  int your_job;	   // you_job is an integer value that must ALSO be given to the client
 

	
 
  unsigned short int found;
 
  unsigned short int priority;
 

	
 
  struct blendjob *blendjob_ptr;
 

	
 
  found = 0;
 
  while(!found)
 
    {
 
      /* enumerate through priority levels */
 
      for(priority = 10;
 
	  priority > 0
 
	    && !found;
 
	  priority --)
 
	/* Find the job with the highest priority */
 
	for(blendjob_ptr = head;
 
	    blendjob_ptr != NULL
 
	      && !found;
 
	    blendjob_ptr = blendjob_ptr->next)
 
	  if(blendjob_ptr->priority == priority)
 
	    found = 1;
 

	
 
      if(!found)
 
	{
 
	  fprintf(stderr, "out of jobs to render\n");
 
	  return 1;
 
	}
 

	
 
      found = 0;
 
      for(your_frame = 0;
 
	  your_frame < blendjob_ptr->total_frames;
 
	  your_frame ++)
 
	if(blendjob_ptr->frameset[your_frame].status == 0)
 
	  found = 1;
 

	
 
      if(!found)
 
	{
 
	  /* there are no frames left in this job */
 
	  blendjob_ptr->priority --;
 

	
 
	  /* If that job had no open frames for some reason, run the status report generator so that */
 
	  status_report_generator(&head);
 

	
 
	  /* should the job be removed now? */
 
	  fprintf(stderr, "Job %d is finished, this is probably the place to call the job-removal function\n", blendjob_ptr->jobnum);
 
	}
 
    } /* while(!found) */
 

	
 
  fprintf(stderr, "Missing apostrophe !!!!!!!!!!!!!!\n"); abort();
 
  /* sets the value of the frame to 1, which means its taken !!!!!! MISSSING APOSTROPHE!!!!!!! */
 
  blendjob_ptr->frameset[your_frame].status++;
 

	
 
  blendjob_ptr->frameset[your_frame].start_time = clock();
 

	
 
  *job = blendjob_ptr;
 
  *frame =  &blendjob_ptr->frameset[your_frame];
 

	
 
  return 0;
 
}
 

	
 
void blend_frame_watchdog(struct blendjob *blendjob_head)
 
{
 
  unsigned short int watchdog_forgiveness; /*< seconds to wait on a frame before re-assigning it */
 
  struct blendjob *blendjob_ptr;
 
  unsigned int counter;
 

	
 
  watchdog_forgiveness = 3; /*< hours of forgiveness before frame is re-assigned */
 
  blendjob_ptr = blendjob_head;
 

	
 
  for(blendjob_ptr = blendjob_head; blendjob_ptr; blendjob_ptr = blendjob_ptr->next)
 
    /* iterate through jobs */
 

	
 
    for(counter = 0; counter < blendjob_ptr->total_frames; counter ++)
 
      /* iterate through all frames for this job*/
 
      {
 
	if((blendjob_ptr->frameset[counter].start_time + (watchdog_forgiveness * 3600)) < clock())
 
	  /*
 
	    If frame is not completed within the number of hours specified by watchdog_forgiveness
 
	    Then change the frame status to unassigned
 
	  */
 
	  blendjob_ptr->frameset[counter].status = 0;
 
      }
 

	
 
}
 

	
 
/**
 
   Finds a blendjob struct based on the jobnum
 
   @arg jobnum job number to search for
 
   @return NULL on job doesn't exist
 
 */
 
struct blendjob *blendjob_get(struct blendjob *head, jobnum_t jobnum)
 
{
 
  struct blendjob *blendjob_ptr;
 

	
 
  /*
 
    The conditions of the for loop will leave blendjob_ptr at NULL if the end of the list is reached. It will leave it pointing to the correct job if it is found.
 
   */
 
  for(blendjob_ptr = head;
 
      blendjob_ptr
 
	&& blendjob_ptr->jobnum != jobnum;
 
      blendjob_ptr = blendjob_ptr->next);
 

	
 
  return blendjob_ptr;
 
}
 

	
 

	
 
/**
 
   Removes a blendjob from the blendjob linkelist.
 

	
 
   @arg head a double pointer. the head pointer will have to be changed if blendjob == *head. Thus, make sure that the pointer points to the pointer to the head that all functions use. (I'm going to come back to this and misunderstand myself ;-))
 
 */
 
void blendjob_remove(struct blendjob **head, struct blendjob *bj)
 
{
 
  struct blendjob *previous_blendjob;
 

	
 
  if(bj == *head)
 
    *head = bj->next;
 
  else
 
    {
 

	
 
      for(previous_blendjob = *head;
 
	  previous_blendjob
 
	    && previous_blendjob->next != bj; /*< stop on the blendjob that comes before bj */
 
	  previous_blendjob = previous_blendjob->next)
 
	/* all of the action is in the definition of the for loop itself */;
 

	
 
      /*
 
	This removes references to bj from the linked list. I.E., we now skip bj when iterating through the list
 
       */
 
      previous_blendjob->next = bj->next;
 
    }
 

	
 
  /*
 
     @lordofwar: the magic deallocation of memory ;-)
 
   */
 
  free(bj);
 
}
 

	
 

	
 
/* ************************** Main ************************* */
 

	
 

	
 
// Begin non-working framework?
 
	int distrend_do_config(int argc, char *argv[], struct distrend_config *config)
 
	{
 
	  cfg_opt_t myopts_listen[] =
 
	    {
 
	      CFG_SIMPLE_STR("type", NULL),
 
	      CFG_SIMPLE_STR("path", NULL),
 
	      CFG_SIMPLE_INT("port", NULL),
 
	      CFG_END()
 
	  };
 
	  cfg_opt_t myopts[] =
 
	    {
 
	      CFG_SEC("listen",  /* this must be imported into struct listens (which must still be declared) */
 
		      myopts_listen
 
		      ,
 
		      CFGF_MULTI),
 
	      CFG_END()
 
	    };
 

	
 
	  config = malloc(sizeof(struct distrend_config));
 
	  options_init(argc, argv, &config->mycfg, myopts, "server", &config->options);
 

	
 
	  return 0;
 
	}
 
	int distrend_config_free(struct distrend_config *config)
 
	{
 
	  options_free(config->options);
 
	  free(config);
 

	
 
	  return 0;
 
	}
 
// End non-working framework?
 

	
 
int main(int argc, char *argv[])
 
{
 

	
 
  /* TODO: Put some arg-grabbing code here */
 

	
 
  struct blendjob *head;
 

	
 
  int cont;
 
  struct distrend_listenset *listenset;
 
  struct distrend_config *config;
 

	
 
  enum clientstatus
 
  {
 
    CLIENTSTATUS_UNINITIALIZED = 0,
 
    CLIENTSTATUS_BUSY = 1,
 
    CLIENTSTATUS_IDLE = 2
 
  } clientstatus;
 

	
 
  head = NULL;
 
  cont = 1;
 

	
 
  distrend_do_config(argc, argv, config);
src/server/slavefuncs.c
Show inline comments
 
/*
 
  Copyright 2009 Nathan Phillip Brink, Ethan Zonca, Matthew Orlando
 

	
 
  This file is a part of DistRen.
 

	
 
  DistRen is free software: you can redistribute it and/or modify
 
  it under the terms of the GNU Affero General Public License as published by
 
  the Free Software Foundation, either version 3 of the License, or
 
  (at your option) any later version.
 

	
 
  DistRen is distributed in the hope that it will be useful,
 
  but WITHOUT ANY WARRANTY; without even the implied warranty of
 
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 
  GNU Affero General Public License for more details.
 

	
 
  You should have received a copy of the GNU Affero General Public License
 
  along with DistRen.  If not, see <http://www.gnu.org/licenses/>.
 
*/
 

	
 
 /*
 
  * Registration on server. Needs attention. Prevent account spamming.
 
  * distrenslave -c username email@example.com
 
 */
 

	
 
#include "slavefuncs.h"
 
#include "blendjob.h"
 
#include "execio.h"
 

	
 
#include <stdio.h>
 
#include <string.h>
 
#include <unistd.h>
 
#include <stdlib.h> /*< malloc(), free() */
 
#include <sys/stat.h>
 
#include <fcntl.h>
 

	
 
/** Generates a SSH key with ssh-keygen */
 
int ssh_keygen(){
 
	// distren.id_rsa and distren.id_rsa.pub are now generated in SYSCONFDIR (etc)
 

	
 
	// Checks to see if the keys are already present.
 
	int status;
 
	struct stat buffer;
 
	status = stat(SYSCONFDIR "/distren.id_rsa", &buffer);
 
	if(status != -1){
 
		fprintf(stderr, "Please delete etc/distren.id_rsa and etc/distren.id_rsa.pub to register.\n");
 
		return 0;
 
	}
 

	
 
/* start execio code */
 
	char *command = "ssh-keygen"; // @TODO: append .exe if win32?
 
	int ret;
 
	char *cmd[] = { command, "-q", "-f", SYSCONFDIR "/distren.id_rsa", "-N", "", (char *)NULL }; // TODO: Give me the correct args!
 

	
 
	char buf[10];
 
	struct execio *testrem;
 
	size_t readlen;
 
	ret = execio_open(&testrem, command, cmd); // This path will be absolute for testing, should be relative to install on production
 
	buf[9] = '\0'; // null-terminating the array...
 
	while(!execio_read(testrem, buf, 9, &readlen))
 
	    {
 
	      if(readlen > 9) {
 
		fprintf(stderr, "Something is terribly wrong!\n");
 
	      }
 
	      buf[readlen] = '\0';
 
	      fprintf(stderr, "read \"%s\"\n", buf);
 
	    }
 
	execio_close(testrem);
 
/* end execio code */
 

	
 
	// Supposedly execio returns 1 if it has bad args.
 
	if(ret == 1){
 
		fprintf(stderr, "Generating your key failed. Ensure that ssh-keygen is present!\n"); // Use different executor that searches the path? there is one...
 
		return 0;
 
	}
 
	else{
 
		fprintf(stderr,"We successfully generated your key! Yay!");
 
		return 1;
 
	}
 
return 0;
 
}
 

	
 
/** Registers the user on the DistRen server */
 
int register_user(char *username, char *email)
 
{
 
  /*
 
   * Logs into sandboxed user on zserver2 and registers a user. Should eventually generate a key on the server and return it to the user.
 
   * All created user accounts should be sandboxed accordingly, requiring a different skel, and the default shell to be rbash. Also,
 
   * a custom path defined in the .bash_profile of the skel is needed.
 
   */
 
  char buf[10];
 
  struct execio *testrem;
 
  char *execargv[] =
 
    {
 
      "ssh",
 
      "distren_setup@protofusion.org",
 
      "-i",
 
      SYSCONFDIR "/setup_rsa", // default distributed key, account can only create users.
 
      "-p",
 
      "23",
 
      "newuser",
 
      "-M",
 
      "-c",
 
      email,
 
      "-d",
 
      "/home/distren",
 
      "--gid",
 
      "541",
 
      username,
 
      (char *)NULL
 
    };
 
  size_t readlen;
 
  fprintf(stderr, "Opening stream:\n", execio_open(&testrem, "ssh", execargv));
 
  execio_open(&testrem, "ssh", execargv); // TODO: Grab returns from this someday.
 
  buf[9] = '\0'; // null-terminating the array...
 
  while(!execio_read(testrem, buf, 9, &readlen))
 
    {
 
      if(readlen > 9) {
 
	fprintf(stderr, "!!!! Something is terribly wrong!\n");
 
      }
 
      buf[readlen] = '\0';
 
      fprintf(stderr, "read \"%s\"\n", buf);
 
    }
 
  execio_close(testrem);
 

	
 
  /* @TODO: Parse the output buffer or something to check when user creation fails due to duplicate users. This is pretty important. */
 

	
 
  // puts the person's username in the conf
 
  if(conf_replace(username) == 0){
 
	  fprintf(stderr, "Failed!\n");
 
	  return 0;
 
  }
 

	
 
  // generates keys for login, @TODO: pub key must somehow be sent to the server.
 
  if(ssh_keygen() == 0){
 
	  fprintf(stderr, "Failed!\n");
 
	  return 0;
 
  }
 

	
 
  return 1;
 
}
 

	
 
/** Logs the user into the server with a nice ssh session */
 
int login_user(char *username)
 
{
 
  char *userhost;
 
  char *userkey;
 
  char buf[10];
 
  struct execio *testrem;
 
  char *execargv[] =
 
    {
 
      "ssh",
 

	
 
      "-i",
 
      (char *)NULL, // Key created from registeruser()
 
      "-p",
 
      "23",
 
      (char *)NULL,// username and hostname
 
      "echo",
 
      "hello", // This should eventually open a non-terminating connection to the server for communication,
 

	
 
      (char *)NULL
 
    };
 
  size_t readlen;
 

	
 
  /*< @TODO remove being tied to protofusion.org for no reason  */
 
  userhost = malloc(strlen(username) + strlen("@protofusion.org") + 1);
 
  if(!userhost)
 
    return 43;
 

	
 
  strcpy(userhost, username);
 
  strcat(userhost, "@protofusion.org"); // Throws @protofusion.org after the username
 

	
 
  userkey = malloc(strlen(username) + strlen(".rsa") + 1);
 
  if(!userkey)
 
    {
 
      free(userhost);
 
      return 44;
 
    }
 

	
 
  strcpy(userkey, username);
 
  strcat(userkey,".rsa");
 

	
 

	
 
  fprintf(stderr, "Logging you in to %s using key %s\n", userhost, userkey);
 
  if(fopen(userkey, "r") == NULL){
 
	  fprintf(stderr,"Your key, %s, has not been found! Re-register or somehow regenerate your key! We need a way to regenerate keys coded in, but we don't have the facilities yet!",userkey);
 
	  return 0;
 
  }
 
  fprintf(stderr, "Opening stream:\n", execio_open(&testrem, "ssh", execargv));
 
  execio_open(&testrem, "ssh", execargv); // TODO: Grab returns from this someday
 
  buf[9] = '\0'; // null-terminating the array...
 
  while(!execio_read(testrem, buf, 9, &readlen))
 
    {
 
      if(readlen > 9) {
 
	fprintf(stderr, "!!!! Something is terribly wrong!\n");
 
      }
 
    buf[readlen] = '\0';
 
    fprintf(stderr, "read \"%s\"\n", buf);
 
    }
 
  execio_close(testrem);
 
  return 1; // 1 can be like... error-free login...
 
}
 

	
 
/** Replaces username and key in the slave's conf file */
 
int conf_replace(char *username){
 
  /* Note: SYSCONFDIR doesn't include a trailing slash */
 
  int maxlinelen = 120;
 
  char *fileOrig = SYSCONFDIR "/distrenslave.conf";
 
  char *fileRepl = SYSCONFDIR "/distrenslave.conf.edited";
 
  char *text2find = "!username";
 
  char *text2repl = username;
 
  char buffer[maxlinelen+2];
 
  char *buff_ptr, *find_ptr;
 
  FILE *fp1, *fp2;
 
  size_t find_len = strlen(text2find);
 
  fp1 = fopen(fileOrig,"r");
 
  fp2 = fopen(fileRepl,"w");
 
  if (fp1 ==NULL){
 
	  fprintf(stderr, "%s doesn't exist\n",fileOrig);
 
	  return 0;
 
  }
 
  else if(fp2 ==NULL){
 
	  fprintf(stderr, "Can't write a file to disk! Check permissions.\n");
 
	  return 0;
 
  }
 
  else{
 
    while(fgets(buffer,maxlinelen+2,fp1))
 
      {
 
          buff_ptr = buffer;
 
          while ((find_ptr = strstr(buff_ptr,text2find)))
 
          {
 
          while(buff_ptr < find_ptr)
 
          	fputc((int)*buff_ptr++,fp2);
 
          fputs(text2repl,fp2);
 
          buff_ptr += find_len;
 
          }
 
          fputs(buff_ptr,fp2);
 
      }
 
    rename(fileRepl, fileOrig);
 
    return 1;
 
  }
 

	
 
  fclose(fp2);
 
  fclose(fp1);
 
  fprintf(stderr,"Wrote conf file...\n");
 
return 1;
 
}
 

	
 

	
 
/* Executors */
 

	
 
/*
 
  It seems that the client will need to know the job number. fixme.
 
*/
 

	
 
/** Executor function for Blender operations */
 
void exec_blender(struct blendjob* blendjob, char *input, char *output, int frame)
 
{
 
  char *frame_str;
 
  asprintf(frame,frame_str); // Converts the int frame to a string, so it can be in the cmd array. GNU/*nix compatible only, fix before releasing win32, although dll for windows for asprintf exists!
 

	
 
  /* start execio code */
 
  	char *command = "blender"; // @TODO: append .exe if win32?
 
  	int ret;
 
    char *cmd[] = { command, "-b", "-o", output, input, "-f", frame_str, (char *)NULL };
 

	
 
  	char buf[10];
 
  	struct execio *testrem;
 
  	size_t readlen;
 
  	ret = execio_open(&testrem, command, cmd); // This path will be absolute for testing, should be relative to install on production
 
  	buf[9] = '\0'; // null-terminating the array...
 
  	while(!execio_read(testrem, buf, 9, &readlen))
 
  	    {
 
  	      if(readlen > 9) {
 
  		fprintf(stderr, "Something is terribly wrong!\n");
 
  	      }
 
  	      buf[readlen] = '\0';
 
  	      fprintf(stderr, "read \"%s\"\n", buf);
 
  	    }
 
  	execio_close(testrem);
 
  /* end execio code */
 
  	if(ret == 1){
 
  		fprintf(stderr,"Error starting Blender. Check your install.");
 
  	}
 
  	else{
 
  		fprintf(stderr,"Blender at least started nicely, who knows if it rendered anything though.");
 
  	}
 
}
0 comments (0 inline, 0 general)