diff --git a/src/server/distrend.c b/src/server/distrend.c --- a/src/server/distrend.c +++ b/src/server/distrend.c @@ -172,7 +172,7 @@ void start_data(){ } } -// **** Finish-Setter: Sets a frame to the "completed" status. +/** Finish-Setter: Sets a frame to the "completed" status.*/ void finish_frame(struct blendjob *blendjob, int frame){ blendjob->frameset[frame].status = 2; blendjob->frameset[frame].time_to_render = (clock() - blendjob[jobnum].frameset[frame].start_time); // Consider changing time-to-render to time-for-frame or something? @@ -181,7 +181,7 @@ void finish_frame(struct blendjob *blend } -// **** Queuer: Adds files to the queue +/** Queuer: Adds files to the queue */ void queue(struct blendjob *blendjob, int type, char *name, char *submitter, char *email, int priority, int mode, int spp, struct frameset *frameset) { // Type: 1 = blender, add more types later // jobnum is the next available job number @@ -292,7 +292,7 @@ void status_report_generator(struct blen } -// **** Structure Builder: This function creates frame array based on the total number of frames to be rendered, which will then be parsed by function frame_farmer. +/** Structure Builder: This function creates frame array based on the total number of frames to be rendered, which will then be parsed by function frame_farmer. */ void frame_num_struct_builder(struct blendjob *job, unsigned int startframe, unsigned int numframes) { int jobnum_new = highest_jobnum + 1; /* global vars will someday leave us */ unsigned int counter; @@ -386,6 +386,7 @@ int frame_finder(struct blendjob *head, return 0; } +/** Checks for dying slaves */ void blend_frame_watchdog(struct blendjob *blendjob_head) { unsigned short int watchdog_forgiveness; /*< seconds to wait on a frame before re-assigning it */