/* Copyright 2009 Nathan Phillip Brink, Ethan Zonca, Matthew Orlando This file is a part of DistRen. DistRen is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. DistRen is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with DistRen. If not, see . */ #ifndef _DISTREN_BLENDJOB_H #define _DISTREN_BLENDJOB_H /** This file stores the blendjob and frameset structs and prototypes for some functions to manipulate/use these. */ #include /* clock_t, time_t */ typedef unsigned int jobnum_t; /** Stores Blender Job Info */ struct blendjob { struct blendjob *next; /*< next will be NULL unless if there is another blendjob */ char *name; char *submitter; char *email; /*< This should be looked up based on the value of submitter, not stored in this struct */ jobnum_t jobnum; int priority; // 1 is lowest, 10 is highest, 0 means the job is done float percent_done; int completed_frames; // number of completed frames for stats/etc int assigned_frames; // number of assigned frames (that are not yet completed) for stats/etc int total_frames; // how many frames are in the animation for stats/etc (unassigned frames) time_t avg_render_time; // average seconds it took to render a frame time_t time_remaining; /*< estimated seconds remaining till render is complete (up to 49, 710 days) */ struct frameset *frameset; }; /** Frameset Structure */ struct frameset { int num; /*< frame number to render */ char slave_name; /*< user that frame is assigned to */ int status; /*< status of frame, 0= unassigned, 1= taken, 2= done */ clock_t start_time; /*< time the frame was started */ int time_to_render; /*< the total seconds it took to render the frame */ }; /* Frameset array is generated by status_report_generator() */ /* related functions */ /** @param distrenjob the address where we will store the pointer of a malloc()ed distrenjob struct. @param pathtoxml filename/pathname of the xml file to be read into a blendjob struct */ int xml2distrenjob(struct blendjob **distrenjob, char *pathtoxml); /** support function for xml2distrenjob() to help cleaning up a struct blendjob when it is incompletely initialized. Also acts as a general-purpose struct distrenjob free()er ;-) */ void distrenjob_free(struct blendjob **distrenjob); /** initializes an empty, pointless struct distrenjob. This DOES run malloc() for you. It could return nonzero on error, but there are no errors to have yet (except for nomem). This sets all char* to NULL. */ int distrenjob_new(struct blendjob **distrenjob); #endif