/* Copyright 2008 Nathan Phillip Brink, Ethan Zonca This file is a part of DistRen. DistRen is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. DistRen is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with DistRen. If not, see . -- Blender Commands -- -v "Print Blender version and exit" -F "Set the render format" Valid options are (that we care about) "TGA, JPG, MOVIE, AVIRAW, AVIJPG, PNG, BMP, FRAMESERVER" -S Set scene -f Render frame and save it -s Set start frame (use before -a argument) -e Set end frame (use before -a argument> -o Set the render path and file name (use // at start of the path to render relative to the blend file, the ### characters are replaced by the frame number) -t Use amount of ,threads> for rendering (background mode only)(1-8, 0 for systems processor count) -x Set option to add the file extension to the end of the file */ #include // Let's fix those global variable issues one of these days! :D test int main(int argc, char *argv[]) { return 0; } struct blender_job_server // will be stored and edited in the blender_job_que { char file_name[25]; int start_frame; int end_frame; }; struct blender_job_client // will be sent to the client { char file_name[25]; int current_frame; }; blender_text_job_parser() { // parse text or other file for job specifications which include: // file_name, start_frame, and end_frame } blendere_job_que(int x, char job_to_edit[25]) { struct blender_job_server job[10]; // creates array to store the job if (x == 0) { // add new job (job_to_edit) } if (x == 1) { // delete job (job_to_edit) } if (x == 1) { // move all jobs up one position in array } }