/*
* Copyright 2010 Nathan Phillip Brink
*
* This file is a part of DistRen.
*
* DistRen is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* DistRen is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with DistRen. If not, see .
*/
#ifndef _DISTREN_TABLETENNIS_H
#define _DISTREN_TABLETENNIS_H
/**
* @file For managing the PINGs and PONGs of our present life.
*
* Do not call ping pong ping pong! Any professional ping-ponger will
* be immediately offended. Use tabletennis instead and prosper.
*/
#include "distrend.h"
#include
#include
struct tabletennis;
typedef struct tabletennis *tabletennis_t;
/**
* this struct should be embedded into struct distrend_client
*/
struct tabletennis_client
{
/*
* the time that the client should be processed from the
* clients_to_ping or clients_need_pong queues.
*/
time_t time_next_check;
enum tabletennis_client_state
{
/* in clients_to_ping */
TABLETENNIS_NEED_PING,
/* in clients_need_pong */
TABLETENNIS_NEED_PONG,
TABLETENNIS_HAS_PONG,
/* not in any queue */
TABLETENNIS_DELINQUENT,
} state;
};
/**
* Initializes the context data for tabletennis.
*
* @param listens to register tabletennis's PING and PONG handlers
* @param ping_interval The number of seconds to wait before sending a client a PING packet.
* @param pong_time The number of seconds to wait before checking if a client sent a PONG packet.
*/
tabletennis_t tabletennis_new(struct distrend_listens *listens, unsigned int ping_interval, unsigned int pong_time);
/**
* Add a client to the tabletennis game.
*
* @param tabletennis the tabletennis context.
* @param client the client
*/
int tabletennis_add_client(tabletennis_t tabletennis, struct distrend_client *client);
/**
* Sends PING packets to clients that need them and checks that
* clients have sent PONG packets on time.
*
* @param clients_to_ping a queue initialized
*/
int tabletennis_serve(tabletennis_t tabletennis);
/**
* Remove a client to the tabletennis game.
*
* @param tabletennis the tabletennis context.
* @param client the client
*/
int tabletennis_del_client(tabletennis_t tabletennis, struct distrend_client *client);
/**
* Deallocates and frees the tabletennis context data.
*
* Does not free the distren_client structs
*
* @param tabletennis the tabletennis context.
*/
void tabletennis_free(tabletennis_t tabletennis);
#endif