Files @ 3970a40efdc5
Branch filter:

Location: HydroBot/protomodule-firmware/Drivers/CMSIS/DSP_Lib/Source/BasicMathFunctions/arm_add_q31.c - annotation

matthewreed
Added CubeMX generated code
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
/* ----------------------------------------------------------------------    
* Copyright (C) 2010-2014 ARM Limited. All rights reserved.    
*    
* $Date:        19. March 2015
* $Revision: 	V.1.4.5
*    
* Project: 	    CMSIS DSP Library    
* Title:		arm_add_q31.c    
*    
* Description:	Q31 vector addition.    
*    
* Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
*  
* Redistribution and use in source and binary forms, with or without 
* modification, are permitted provided that the following conditions
* are met:
*   - Redistributions of source code must retain the above copyright
*     notice, this list of conditions and the following disclaimer.
*   - Redistributions in binary form must reproduce the above copyright
*     notice, this list of conditions and the following disclaimer in
*     the documentation and/or other materials provided with the 
*     distribution.
*   - Neither the name of ARM LIMITED nor the names of its contributors
*     may be used to endorse or promote products derived from this
*     software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE 
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.  
* -------------------------------------------------------------------- */

#include "arm_math.h"

/**    
 * @ingroup groupMath    
 */

/**    
 * @addtogroup BasicAdd    
 * @{    
 */


/**    
 * @brief Q31 vector addition.    
 * @param[in]       *pSrcA points to the first input vector    
 * @param[in]       *pSrcB points to the second input vector    
 * @param[out]      *pDst points to the output vector    
 * @param[in]       blockSize number of samples in each vector    
 * @return none.    
 *    
 * <b>Scaling and Overflow Behavior:</b>    
 * \par    
 * The function uses saturating arithmetic.    
 * Results outside of the allowable Q31 range[0x80000000 0x7FFFFFFF] will be saturated.    
 */

void arm_add_q31(
  q31_t * pSrcA,
  q31_t * pSrcB,
  q31_t * pDst,
  uint32_t blockSize)
{
  uint32_t blkCnt;                               /* loop counter */

#ifndef ARM_MATH_CM0_FAMILY

/* Run the below code for Cortex-M4 and Cortex-M3 */
  q31_t inA1, inA2, inA3, inA4;
  q31_t inB1, inB2, inB3, inB4;

  /*loop Unrolling */
  blkCnt = blockSize >> 2u;

  /* First part of the processing with loop unrolling.  Compute 4 outputs at a time.    
   ** a second loop below computes the remaining 1 to 3 samples. */
  while(blkCnt > 0u)
  {
    /* C = A + B */
    /* Add and then store the results in the destination buffer. */
    inA1 = *pSrcA++;
    inA2 = *pSrcA++;
    inB1 = *pSrcB++;
    inB2 = *pSrcB++;

    inA3 = *pSrcA++;
    inA4 = *pSrcA++;
    inB3 = *pSrcB++;
    inB4 = *pSrcB++;

    *pDst++ = __QADD(inA1, inB1);
    *pDst++ = __QADD(inA2, inB2);
    *pDst++ = __QADD(inA3, inB3);
    *pDst++ = __QADD(inA4, inB4);

    /* Decrement the loop counter */
    blkCnt--;
  }

  /* If the blockSize is not a multiple of 4, compute any remaining output samples here.    
   ** No loop unrolling is used. */
  blkCnt = blockSize % 0x4u;

  while(blkCnt > 0u)
  {
    /* C = A + B */
    /* Add and then store the results in the destination buffer. */
    *pDst++ = __QADD(*pSrcA++, *pSrcB++);

    /* Decrement the loop counter */
    blkCnt--;
  }

#else

  /* Run the below code for Cortex-M0 */



  /* Initialize blkCnt with number of samples */
  blkCnt = blockSize;

  while(blkCnt > 0u)
  {
    /* C = A + B */
    /* Add and then store the results in the destination buffer. */
    *pDst++ = (q31_t) clip_q63_to_q31((q63_t) * pSrcA++ + *pSrcB++);

    /* Decrement the loop counter */
    blkCnt--;
  }

#endif /* #ifndef ARM_MATH_CM0_FAMILY */

}

/**    
 * @} end of BasicAdd group    
 */