Files @ 3ffc65a90345
Branch filter:

Location: HydroBot/protomodule-firmware/Drivers/CMSIS/DSP_Lib/Source/MatrixFunctions/arm_mat_add_f32.c - annotation

matthewreed
Fixed subrepo
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
/* ----------------------------------------------------------------------------    
* Copyright (C) 2010-2014 ARM Limited. All rights reserved.    
*    
* $Date:        19. March 2015
* $Revision: 	V.1.4.5
*    
* Project: 	    CMSIS DSP Library    
* Title:        arm_mat_add_f32.c    
*    
* Description:	Floating-point matrix addition    
*    
* Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
*  
* Redistribution and use in source and binary forms, with or without 
* modification, are permitted provided that the following conditions
* are met:
*   - Redistributions of source code must retain the above copyright
*     notice, this list of conditions and the following disclaimer.
*   - Redistributions in binary form must reproduce the above copyright
*     notice, this list of conditions and the following disclaimer in
*     the documentation and/or other materials provided with the 
*     distribution.
*   - Neither the name of ARM LIMITED nor the names of its contributors
*     may be used to endorse or promote products derived from this
*     software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE 
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.     
* -------------------------------------------------------------------------- */

#include "arm_math.h"

/**        
 * @ingroup groupMatrix        
 */

/**        
 * @defgroup MatrixAdd Matrix Addition        
 *        
 * Adds two matrices.        
 * \image html MatrixAddition.gif "Addition of two 3 x 3 matrices"        
 *        
 * The functions check to make sure that        
 * <code>pSrcA</code>, <code>pSrcB</code>, and <code>pDst</code> have the same        
 * number of rows and columns.        
 */

/**        
 * @addtogroup MatrixAdd        
 * @{        
 */


/**        
 * @brief Floating-point matrix addition.        
 * @param[in]       *pSrcA points to the first input matrix structure        
 * @param[in]       *pSrcB points to the second input matrix structure        
 * @param[out]      *pDst points to output matrix structure        
 * @return     		The function returns either        
 * <code>ARM_MATH_SIZE_MISMATCH</code> or <code>ARM_MATH_SUCCESS</code> based on the outcome of size checking.        
 */

arm_status arm_mat_add_f32(
  const arm_matrix_instance_f32 * pSrcA,
  const arm_matrix_instance_f32 * pSrcB,
  arm_matrix_instance_f32 * pDst)
{
  float32_t *pIn1 = pSrcA->pData;                /* input data matrix pointer A  */
  float32_t *pIn2 = pSrcB->pData;                /* input data matrix pointer B  */
  float32_t *pOut = pDst->pData;                 /* output data matrix pointer   */

#ifndef ARM_MATH_CM0_FAMILY

  float32_t inA1, inA2, inB1, inB2, out1, out2;  /* temporary variables */

#endif //      #ifndef ARM_MATH_CM0_FAMILY

  uint32_t numSamples;                           /* total number of elements in the matrix  */
  uint32_t blkCnt;                               /* loop counters */
  arm_status status;                             /* status of matrix addition */

#ifdef ARM_MATH_MATRIX_CHECK
  /* Check for matrix mismatch condition */
  if((pSrcA->numRows != pSrcB->numRows) ||
     (pSrcA->numCols != pSrcB->numCols) ||
     (pSrcA->numRows != pDst->numRows) || (pSrcA->numCols != pDst->numCols))
  {
    /* Set status as ARM_MATH_SIZE_MISMATCH */
    status = ARM_MATH_SIZE_MISMATCH;
  }
  else
#endif
  {

    /* Total number of samples in the input matrix */
    numSamples = (uint32_t) pSrcA->numRows * pSrcA->numCols;

#ifndef ARM_MATH_CM0_FAMILY

    /* Loop unrolling */
    blkCnt = numSamples >> 2u;

    /* First part of the processing with loop unrolling.  Compute 4 outputs at a time.    
     ** a second loop below computes the remaining 1 to 3 samples. */
    while(blkCnt > 0u)
    {
      /* C(m,n) = A(m,n) + B(m,n) */
      /* Add and then store the results in the destination buffer. */
      /* Read values from source A */
      inA1 = pIn1[0];

      /* Read values from source B */
      inB1 = pIn2[0];

      /* Read values from source A */
      inA2 = pIn1[1];

      /* out = sourceA + sourceB */
      out1 = inA1 + inB1;

      /* Read values from source B */
      inB2 = pIn2[1];

      /* Read values from source A */
      inA1 = pIn1[2];

      /* out = sourceA + sourceB */
      out2 = inA2 + inB2;

      /* Read values from source B */
      inB1 = pIn2[2];

      /* Store result in destination */
      pOut[0] = out1;
      pOut[1] = out2;

      /* Read values from source A */
      inA2 = pIn1[3];

      /* Read values from source B */
      inB2 = pIn2[3];

      /* out = sourceA + sourceB */
      out1 = inA1 + inB1;

      /* out = sourceA + sourceB */
      out2 = inA2 + inB2;

      /* Store result in destination */
      pOut[2] = out1;

      /* Store result in destination */
      pOut[3] = out2;


      /* update pointers to process next sampels */
      pIn1 += 4u;
      pIn2 += 4u;
      pOut += 4u;
      /* Decrement the loop counter */
      blkCnt--;
    }

    /* If the numSamples is not a multiple of 4, compute any remaining output samples here.    
     ** No loop unrolling is used. */
    blkCnt = numSamples % 0x4u;

#else

    /* Run the below code for Cortex-M0 */

    /* Initialize blkCnt with number of samples */
    blkCnt = numSamples;

#endif /* #ifndef ARM_MATH_CM0_FAMILY */

    while(blkCnt > 0u)
    {
      /* C(m,n) = A(m,n) + B(m,n) */
      /* Add and then store the results in the destination buffer. */
      *pOut++ = (*pIn1++) + (*pIn2++);

      /* Decrement the loop counter */
      blkCnt--;
    }

    /* set status as ARM_MATH_SUCCESS */
    status = ARM_MATH_SUCCESS;

  }

  /* Return to application */
  return (status);
}

/**        
 * @} end of MatrixAdd group        
 */