Files @ df3cd2f9bf90
Branch filter:

Location: HydroBot/protomodule-firmware/Drivers/CMSIS/DSP_Lib/Source/BasicMathFunctions/arm_negate_f32.c - annotation

matthewreed
Started to add support for sgp30
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
3970a40efdc5
/* ----------------------------------------------------------------------    
* Copyright (C) 2010-2014 ARM Limited. All rights reserved.    
*    
* $Date:        19. March 2015
* $Revision: 	V.1.4.5
*    
* Project: 	    CMSIS DSP Library    
* Title:		arm_negate_f32.c    
*    
* Description:	Negates floating-point vectors.    
*    
* Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
*  
* Redistribution and use in source and binary forms, with or without 
* modification, are permitted provided that the following conditions
* are met:
*   - Redistributions of source code must retain the above copyright
*     notice, this list of conditions and the following disclaimer.
*   - Redistributions in binary form must reproduce the above copyright
*     notice, this list of conditions and the following disclaimer in
*     the documentation and/or other materials provided with the 
*     distribution.
*   - Neither the name of ARM LIMITED nor the names of its contributors
*     may be used to endorse or promote products derived from this
*     software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE 
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.  
* ---------------------------------------------------------------------------- */

#include "arm_math.h"

/**        
 * @ingroup groupMath        
 */

/**        
 * @defgroup negate Vector Negate        
 *        
 * Negates the elements of a vector.        
 *        
 * <pre>        
 *     pDst[n] = -pSrc[n],   0 <= n < blockSize.        
 * </pre>        
 *
 * The functions support in-place computation allowing the source and
 * destination pointers to reference the same memory buffer.
 * There are separate functions for floating-point, Q7, Q15, and Q31 data types.
 */

/**        
 * @addtogroup negate        
 * @{        
 */

/**        
 * @brief  Negates the elements of a floating-point vector.        
 * @param[in]  *pSrc points to the input vector        
 * @param[out]  *pDst points to the output vector        
 * @param[in]  blockSize number of samples in the vector        
 * @return none.        
 */

void arm_negate_f32(
  float32_t * pSrc,
  float32_t * pDst,
  uint32_t blockSize)
{
  uint32_t blkCnt;                               /* loop counter */


#ifndef ARM_MATH_CM0_FAMILY

/* Run the below code for Cortex-M4 and Cortex-M3 */
  float32_t in1, in2, in3, in4;                  /* temporary variables */

  /*loop Unrolling */
  blkCnt = blockSize >> 2u;

  /* First part of the processing with loop unrolling.  Compute 4 outputs at a time.        
   ** a second loop below computes the remaining 1 to 3 samples. */
  while(blkCnt > 0u)
  {
    /* read inputs from source */
    in1 = *pSrc;
    in2 = *(pSrc + 1);
    in3 = *(pSrc + 2);
    in4 = *(pSrc + 3);

    /* negate the input */
    in1 = -in1;
    in2 = -in2;
    in3 = -in3;
    in4 = -in4;

    /* store the result to destination */
    *pDst = in1;
    *(pDst + 1) = in2;
    *(pDst + 2) = in3;
    *(pDst + 3) = in4;

    /* update pointers to process next samples */
    pSrc += 4u;
    pDst += 4u;

    /* Decrement the loop counter */
    blkCnt--;
  }

  /* If the blockSize is not a multiple of 4, compute any remaining output samples here.        
   ** No loop unrolling is used. */
  blkCnt = blockSize % 0x4u;

#else

  /* Run the below code for Cortex-M0 */

  /* Initialize blkCnt with number of samples */
  blkCnt = blockSize;

#endif /* #ifndef ARM_MATH_CM0_FAMILY */

  while(blkCnt > 0u)
  {
    /* C = -A */
    /* Negate and then store the results in the destination buffer. */
    *pDst++ = -*pSrc++;

    /* Decrement the loop counter */
    blkCnt--;
  }
}

/**        
 * @} end of negate group        
 */