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Location: ohnobinki_overlay/dev-java/gcj/.svn/all-wcprops - annotation

binki
net-irc/unrealircd: appended to the unrealircd-system-cares.patch to fix the prototype of a callback function in res.c
this should fix a segfault in unrealircd when clients connect. I have no idea how unrealircd didn't segfault when statically lunk because I don't think unrealircd changed the API of c-ares except to add a function that tells it config-info
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svn:wc:ra_dav:version-url
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/svn/proj/java/!svn/ver/6075/gcj-overlay/dev-java/gcj
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Manifest
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svn:wc:ra_dav:version-url
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/svn/proj/java/!svn/ver/6075/gcj-overlay/dev-java/gcj/Manifest
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gcj-4.3.0_alpha20080313.ebuild
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svn:wc:ra_dav:version-url
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/svn/proj/java/!svn/ver/6075/gcj-overlay/dev-java/gcj/gcj-4.3.0_alpha20080313.ebuild
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