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binki
net-irc/unrealircd: appended to the unrealircd-system-cares.patch to fix the prototype of a callback function in res.c
this should fix a segfault in unrealircd when clients connect. I have no idea how unrealircd didn't segfault when statically lunk because I don't think unrealircd changed the API of c-ares except to add a function that tells it config-info