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Location: seniordesign-ui/Demo.WindowsForms/BSE.Windows.Forms/ProgressBar/ProgressBar.Designer.cs - annotation
0f22c89cdda0
1.1 KiB
text/x-csharp
further improvements and exception catches. also csv writing
65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 | namespace BSE.Windows.Forms
{
partial class ProgressBar
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
components = new System.ComponentModel.Container();
this.Size = new System.Drawing.Size(100, 23);
this.Name = "progressBar";
}
#endregion
}
}
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