Files @ 65c134a3d619
Branch filter:

Location: seniordesign-ui/Testing/Demo.StreetView/PanoramaViewer.cs - annotation

mkanning@CL-ENS241-10.cedarville.edu
Initial import of mapping source (huge commit)
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
65c134a3d619
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Media.Media3D;

namespace Demo.StreetView
{
   public class PanoramaViewer : Viewport3D
   {
      public double FieldOfView
      {
         get
         {
            return (double) GetValue(FieldOfViewProperty);
         }
         set
         {
            SetValue(FieldOfViewProperty, value);
         }
      }

      // Using a DependencyProperty as the backing store for FieldOfView.  This enables animation, styling, binding, etc...
      public static readonly DependencyProperty FieldOfViewProperty =
            DependencyProperty.Register("FieldOfView", typeof(double), typeof(PanoramaViewer), new PropertyMetadata(
                  (double) 0, new PropertyChangedCallback(OnFieldOfViewChanged)));

      internal static void OnFieldOfViewChanged(Object sender, DependencyPropertyChangedEventArgs e)
      {
         PanoramaViewer Viewer = ((PanoramaViewer) sender);
         PerspectiveCamera Camera = Viewer.Camera as PerspectiveCamera;
         Camera.FieldOfView = Viewer.FieldOfView;
      }

      public ImageSource PanoramaImage
      {
         get
         {
            return (ImageSource) GetValue(PanoramaImageProperty);
         }
         set
         {
            SetValue(PanoramaImageProperty, value);
         }
      }

      // Using a DependencyProperty as the backing store for PanoramaImage.  This enables animation, styling, binding, etc...
      public static readonly DependencyProperty PanoramaImageProperty =
            DependencyProperty.Register("PanoramaImage", typeof(ImageSource), typeof(PanoramaViewer), new PropertyMetadata(
                  null, new PropertyChangedCallback(OnPanoramaImageChanged)));

      internal static void OnPanoramaImageChanged(Object sender, DependencyPropertyChangedEventArgs e)
      {
         PanoramaViewer Viewer = ((PanoramaViewer) sender);
         ImageBrush PanoramaBrush = new ImageBrush(Viewer.PanoramaImage);
         Viewer.PanoramaGeometry.BackMaterial = new DiffuseMaterial(PanoramaBrush);
      }

      #region Rotation

      static private readonly Vector3D AxisX = new Vector3D(1, 0, 0);
      static private readonly Vector3D AxisY = new Vector3D(0, 1, 0);
      static private readonly Vector3D AxisZ = new Vector3D(0, 0, 1);

      public static readonly DependencyProperty RotationXProperty =
            DependencyProperty.Register("RotationX", typeof(double), typeof(PanoramaViewer), new UIPropertyMetadata(0.0, (d, args) => ((PanoramaViewer) d).UpdateRotation()));
      public static readonly DependencyProperty RotationYProperty =
            DependencyProperty.Register("RotationY", typeof(double), typeof(PanoramaViewer), new UIPropertyMetadata(0.0, (d, args) => ((PanoramaViewer) d).UpdateRotation()));
      public static readonly DependencyProperty RotationZProperty =
            DependencyProperty.Register("RotationZ", typeof(double), typeof(PanoramaViewer), new UIPropertyMetadata(0.0, (d, args) => ((PanoramaViewer) d).UpdateRotation()));


      public double RotationX
      {
         get
         {
            return (double) GetValue(RotationXProperty);
         }
         set
         {
            SetValue(RotationXProperty, value);
         }
      }

      public double RotationY
      {
         get
         {
            return (double) GetValue(RotationYProperty);
         }
         set
         {
            SetValue(RotationYProperty, value);
         }
      }

      public double RotationZ
      {
         get
         {
            return (double) GetValue(RotationZProperty);
         }
         set
         {
            SetValue(RotationZProperty, value);
         }
      }

      private void UpdateRotation()
      {
         Quaternion qx = new Quaternion(AxisX, RotationX);
         Quaternion qy = new Quaternion(AxisY, RotationY);
         Quaternion qz = new Quaternion(AxisZ, RotationZ);
         PanoramaRotation.Quaternion = qx * qy * qz;
      }

      QuaternionRotation3D PanoramaRotation
      {
         get;
         set;
      }
      #endregion

      public PanoramaViewer()
      {
         InitializeViewer();
      }

      public ModelVisual3D PanoramaObject
      {
         get;
         set;
      }
      public GeometryModel3D PanoramaGeometry
      {
         get;
         set;
      }

      public void InitializeViewer()
      {
         ///////////////////////////////////////////
         // Camera Initialize
         ///////////////////////////////////////////
         PerspectiveCamera PanoramaCamera = new PerspectiveCamera();
         PanoramaCamera.Position = new Point3D(0, -0.0, 0);
         PanoramaCamera.UpDirection = new Vector3D(0, 1, 0);
         PanoramaCamera.LookDirection = new Vector3D(0, 0, 1);
         PanoramaCamera.FieldOfView = 80;
         this.Camera = PanoramaCamera;

         FieldOfView = 80;

         ///////////////////////////////////////////
         // Light Initialize
         ///////////////////////////////////////////
         ModelVisual3D LightModel = new ModelVisual3D();
         LightModel.Content = new DirectionalLight(Colors.White, new Vector3D(0, 0, 1));
         this.Children.Add(LightModel);

         ///////////////////////////////////////////
         // Panorama Object Initialize
         ///////////////////////////////////////////

         PanoramaObject = new ModelVisual3D();
         PanoramaGeometry = new GeometryModel3D();
         PanoramaGeometry.Geometry = CreateGeometry();
         PanoramaObject.Content = PanoramaGeometry;

         RotateTransform3D RotateTransform = new RotateTransform3D();

         double x = 1.0;
         ScaleTransform3D ScaleTransform = new ScaleTransform3D()
         {
            ScaleX = x*1,
            ScaleY = x*1.65,
            ScaleZ = x*1
         };

         Transform3DGroup Group = new Transform3DGroup();
         PanoramaRotation = new QuaternionRotation3D();
         Group.Children.Add(ScaleTransform);
         Group.Children.Add(RotateTransform);

         RotateTransform.Rotation = PanoramaRotation;
         PanoramaObject.Transform = Group;

         this.Children.Add(PanoramaObject);
      }

      private Geometry3D CreateGeometry()
      {
         int tDiv = 64;
         int yDiv = 64;
         double maxTheta = (360.0 / 180.0) * Math.PI;
         double minY = -1.0;
         double maxY = 1.0;

         double dt = maxTheta / tDiv;
         double dy = (maxY - minY) / yDiv;

         MeshGeometry3D mesh = new MeshGeometry3D();

         for(int yi = 0; yi <= yDiv; yi++)
         {
            double y = minY + yi * dy;

            for(int ti = 0; ti <= tDiv; ti++)
            {
               double t = ti * dt;

               mesh.Positions.Add(GetPosition(t, y));
               mesh.Normals.Add(GetNormal(t, y));
               mesh.TextureCoordinates.Add(GetTextureCoordinate(t, y));
            }
         }

         for(int yi = 0; yi < yDiv; yi++)
         {
            for(int ti = 0; ti < tDiv; ti++)
            {
               int x0 = ti;
               int x1 = (ti + 1);
               int y0 = yi * (tDiv + 1);
               int y1 = (yi + 1) * (tDiv + 1);

               mesh.TriangleIndices.Add(x0 + y0);
               mesh.TriangleIndices.Add(x0 + y1);
               mesh.TriangleIndices.Add(x1 + y0);

               mesh.TriangleIndices.Add(x1 + y0);
               mesh.TriangleIndices.Add(x0 + y1);
               mesh.TriangleIndices.Add(x1 + y1);
            }
         }

         mesh.Freeze();
         return mesh;
      }

      internal Point3D GetPosition(double t, double y)
      {
         double r = Math.Sqrt(1 - y * y);
         double x = r * Math.Cos(t);
         double z = r * Math.Sin(t);

         return new Point3D(x, y, z);
      }

      private Vector3D GetNormal(double t, double y)
      {
         return (Vector3D) GetPosition(t, y);
      }

      private Point GetTextureCoordinate(double t, double y)
      {
         Matrix TYtoUV = new Matrix();
         TYtoUV.Scale(1 / (2 * Math.PI), -0.5);

         Point p = new Point(t, y);
         p = p * TYtoUV;

         return p;
      }
   }
}