Files
@ b6ca403cf7f8
Branch filter:
Location: seniordesign-ui/GMap.NET.Core/GMap.NET.Internals/KiberTileCache.cs - annotation
b6ca403cf7f8
1.9 KiB
text/x-csharp
recalculates humidity corectly
65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 65c134a3d619 |
namespace GMap.NET.Internals
{
using System.Collections.Generic;
using System.IO;
using System;
/// <summary>
/// kiber speed memory cache for tiles with history support ;}
/// </summary>
internal class KiberTileCache : Dictionary<RawTile, byte[]>
{
readonly Queue<RawTile> Queue = new Queue<RawTile>();
/// <summary>
/// the amount of tiles in MB to keep in memmory, default: 22MB, if each ~100Kb it's ~222 tiles
/// </summary>
#if !PocketPC
public int MemoryCacheCapacity = 22;
#else
public int MemoryCacheCapacity = 3;
#endif
long memoryCacheSize = 0;
/// <summary>
/// current memmory cache size in MB
/// </summary>
public double MemoryCacheSize
{
get
{
return memoryCacheSize / 1048576.0;
}
}
public new void Add(RawTile key, byte[] value)
{
Queue.Enqueue(key);
base.Add(key, value);
memoryCacheSize += value.Length;
}
// do not allow directly removal of elements
private new void Remove(RawTile key)
{
}
public new void Clear()
{
Queue.Clear();
base.Clear();
}
internal void RemoveMemoryOverload()
{
while(MemoryCacheSize > MemoryCacheCapacity)
{
if(Keys.Count > 0 && Queue.Count > 0)
{
RawTile first = Queue.Dequeue();
try
{
var m = base[first];
{
base.Remove(first);
memoryCacheSize -= m.Length;
}
m = null;
}
catch
{
}
}
else
{
break;
}
}
}
}
}
|