diff --git a/GMap.NET.WindowsMobile/Properties/Resources.Designer.cs b/GMap.NET.WindowsMobile/Properties/Resources.Designer.cs
new file mode 100644
--- /dev/null
+++ b/GMap.NET.WindowsMobile/Properties/Resources.Designer.cs
@@ -0,0 +1,105 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Runtime Version:2.0.50727.4927
+//
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+namespace GMap.NET.WindowsMobile.Properties {
+ using System;
+
+
+ ///
+ /// A strongly-typed resource class, for looking up localized strings, etc.
+ ///
+ // This class was auto-generated by the StronglyTypedResourceBuilder
+ // class via a tool like ResGen or Visual Studio.
+ // To add or remove a member, edit your .ResX file then rerun ResGen
+ // with the /str option, or rebuild your VS project.
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ internal class Resources {
+
+ private static global::System.Resources.ResourceManager resourceMan;
+
+ private static global::System.Globalization.CultureInfo resourceCulture;
+
+ internal Resources() {
+ }
+
+ ///
+ /// Returns the cached ResourceManager instance used by this class.
+ ///
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Resources.ResourceManager ResourceManager {
+ get {
+ if (object.ReferenceEquals(resourceMan, null)) {
+ global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("GMap.NET.WindowsMobile.Properties.Resources", typeof(Resources).Assembly);
+ resourceMan = temp;
+ }
+ return resourceMan;
+ }
+ }
+
+ ///
+ /// Overrides the current thread's CurrentUICulture property for all
+ /// resource lookups using this strongly typed resource class.
+ ///
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Globalization.CultureInfo Culture {
+ get {
+ return resourceCulture;
+ }
+ set {
+ resourceCulture = value;
+ }
+ }
+
+ internal static System.Drawing.Bitmap bigMarkerGreen {
+ get {
+ object obj = ResourceManager.GetObject("bigMarkerGreen", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ ///
+ /// Looks up a localized string similar to CREATE TABLE IF NOT EXISTS Tiles (id INTEGER NOT NULL PRIMARY KEY, X INTEGER NOT NULL, Y INTEGER NOT NULL, Zoom INTEGER NOT NULL, Type INTEGER NOT NULL, CacheTime DATETIME);
+ ///CREATE INDEX IF NOT EXISTS IndexOfTiles ON Tiles (X, Y, Zoom, Type);
+ ///
+ ///CREATE TABLE IF NOT EXISTS TilesData (id INTEGER NOT NULL PRIMARY KEY CONSTRAINT fk_Tiles_id REFERENCES Tiles(id) ON DELETE CASCADE, Tile BLOB NULL);
+ ///
+ ///-- Foreign Key Preventing insert
+ ///CREATE TRIGGER fki_TilesData_id_Tiles_id
+ ///BEFORE INSERT ON [TilesData]
+ ///FOR E [rest of string was truncated]";.
+ ///
+ internal static string CreateTileDb {
+ get {
+ return ResourceManager.GetString("CreateTileDb", resourceCulture);
+ }
+ }
+
+ internal static System.Drawing.Bitmap drag_cross_67_16 {
+ get {
+ object obj = ResourceManager.GetObject("drag_cross_67_16", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap marker {
+ get {
+ object obj = ResourceManager.GetObject("marker", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap shadow50 {
+ get {
+ object obj = ResourceManager.GetObject("shadow50", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+ }
+}