diff --git a/GMap.NET.WindowsMobile/Properties/Resources.Designer.cs b/GMap.NET.WindowsMobile/Properties/Resources.Designer.cs new file mode 100644 --- /dev/null +++ b/GMap.NET.WindowsMobile/Properties/Resources.Designer.cs @@ -0,0 +1,105 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Runtime Version:2.0.50727.4927 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +namespace GMap.NET.WindowsMobile.Properties { + using System; + + + /// + /// A strongly-typed resource class, for looking up localized strings, etc. + /// + // This class was auto-generated by the StronglyTypedResourceBuilder + // class via a tool like ResGen or Visual Studio. + // To add or remove a member, edit your .ResX file then rerun ResGen + // with the /str option, or rebuild your VS project. + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + internal class Resources { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + internal Resources() { + } + + /// + /// Returns the cached ResourceManager instance used by this class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Resources.ResourceManager ResourceManager { + get { + if (object.ReferenceEquals(resourceMan, null)) { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("GMap.NET.WindowsMobile.Properties.Resources", typeof(Resources).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// + /// Overrides the current thread's CurrentUICulture property for all + /// resource lookups using this strongly typed resource class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Globalization.CultureInfo Culture { + get { + return resourceCulture; + } + set { + resourceCulture = value; + } + } + + internal static System.Drawing.Bitmap bigMarkerGreen { + get { + object obj = ResourceManager.GetObject("bigMarkerGreen", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// + /// Looks up a localized string similar to CREATE TABLE IF NOT EXISTS Tiles (id INTEGER NOT NULL PRIMARY KEY, X INTEGER NOT NULL, Y INTEGER NOT NULL, Zoom INTEGER NOT NULL, Type INTEGER NOT NULL, CacheTime DATETIME); + ///CREATE INDEX IF NOT EXISTS IndexOfTiles ON Tiles (X, Y, Zoom, Type); + /// + ///CREATE TABLE IF NOT EXISTS TilesData (id INTEGER NOT NULL PRIMARY KEY CONSTRAINT fk_Tiles_id REFERENCES Tiles(id) ON DELETE CASCADE, Tile BLOB NULL); + /// + ///-- Foreign Key Preventing insert + ///CREATE TRIGGER fki_TilesData_id_Tiles_id + ///BEFORE INSERT ON [TilesData] + ///FOR E [rest of string was truncated]";. + /// + internal static string CreateTileDb { + get { + return ResourceManager.GetString("CreateTileDb", resourceCulture); + } + } + + internal static System.Drawing.Bitmap drag_cross_67_16 { + get { + object obj = ResourceManager.GetObject("drag_cross_67_16", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + internal static System.Drawing.Bitmap marker { + get { + object obj = ResourceManager.GetObject("marker", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + internal static System.Drawing.Bitmap shadow50 { + get { + object obj = ResourceManager.GetObject("shadow50", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + } +}