using System; namespace GMap.NET.Internals { /// /// tile load task /// internal struct LoadTask : IEquatable { public GPoint Pos; public int Zoom; public LoadTask(GPoint pos, int zoom) { Pos = pos; Zoom = zoom; } public override string ToString() { return Zoom + " - " + Pos.ToString(); } #region IEquatable Members public bool Equals(LoadTask other) { return (Pos == other.Pos && Zoom == other.Zoom); } #endregion } }