Changeset - 48e97ae578ae
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Hasan Yavuz Ă–ZDERYA - 8 years ago 2017-07-13 05:36:57
hy@ozderya.net
fix duplicated channel names bug
1 file changed with 1 insertions and 1 deletions:
0 comments (0 inline, 0 general)
src/channelinfomodel.cpp
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@@ -174,193 +174,193 @@ QVariant ChannelInfoModel::data(const QM
 
        if (role == Qt::CheckStateRole)
 
        {
 
            bool visible = infos[index.row()].visibility;
 
            return visible ? Qt::Checked : Qt::Unchecked;
 
        }
 
    }
 

	
 
    return QVariant();
 
}
 

	
 
QVariant ChannelInfoModel::headerData(int section, Qt::Orientation orientation, int role) const
 
{
 
    if (orientation == Qt::Horizontal)
 
    {
 
        if (role == Qt::DisplayRole)
 
        {
 
            if (section == COLUMN_NAME)
 
            {
 
                return tr("Channel");
 
            }
 
            else if (section == COLUMN_VISIBILITY)
 
            {
 
                return tr("Visible");
 
            }
 
        }
 
    }
 
    else                        // vertical
 
    {
 
        if (section < (int) _numOfChannels && role == Qt::DisplayRole)
 
        {
 
            return QString::number(section + 1);
 
        }
 
    }
 

	
 
    return QVariant();
 
}
 

	
 
bool ChannelInfoModel::setData(const QModelIndex &index, const QVariant &value, int role)
 
{
 
    // check index
 
    if (index.row() >= (int) _numOfChannels || index.row() < 0)
 
    {
 
        return false;
 
    }
 

	
 
    // set color
 
    if (role == Qt::ForegroundRole)
 
    {
 
        infos[index.row()].color = value.value<QColor>();
 
        emit dataChanged(index, index, QVector<int>({Qt::ForegroundRole}));
 
        return true;
 
    }
 

	
 
    // set name
 
    if (index.column() == COLUMN_NAME)
 
    {
 
        if (role == Qt::DisplayRole || role == Qt::EditRole)
 
        {
 
            infos[index.row()].name = value.toString();
 
            emit dataChanged(index, index, QVector<int>({role}));
 
            return true;
 
        }
 
    } // set visibility
 
    else if (index.column() == COLUMN_VISIBILITY)
 
    {
 
        if (role == Qt::CheckStateRole)
 
        {
 
            bool checked = value.toInt() == Qt::Checked;
 
            infos[index.row()].visibility = checked;
 
            emit dataChanged(index, index, QVector<int>({role}));
 
            return true;
 
        }
 
    }
 

	
 
    // invalid index/role
 
    return false;
 
}
 

	
 
void ChannelInfoModel::setNumOfChannels(unsigned number)
 
{
 
    if (number == _numOfChannels) return;
 

	
 
    bool isInserting = number > _numOfChannels;
 
    if (isInserting)
 
    {
 
        beginInsertRows(QModelIndex(), _numOfChannels, number-1);
 
    }
 
    else
 
    {
 
        beginRemoveRows(QModelIndex(), number, _numOfChannels-1);
 
    }
 

	
 
    // we create channel info but never remove channel info to
 
    // remember user entered info
 
    if ((int) number > infos.length())
 
    {
 
        for (unsigned ci = _numOfChannels; ci < number; ci++)
 
        for (unsigned ci = infos.length(); ci < number; ci++)
 
        {
 
            infos.append(ChannelInfo(ci));
 
        }
 
    }
 

	
 
    // make sure newly available channels are visible, we don't
 
    // remember visibility option intentionally so that user doesn't
 
    // get confused
 
    if (number > _numOfChannels)
 
    {
 
        for (unsigned ci = _numOfChannels; ci < number; ci++)
 
        {
 
            infos[ci].visibility = true;
 
        }
 
    }
 

	
 
    _numOfChannels = number;
 

	
 
    if (isInserting)
 
    {
 
        endInsertRows();
 
    }
 
    else
 
    {
 
        endRemoveRows();
 
    }
 
}
 

	
 
void ChannelInfoModel::resetInfos()
 
{
 
    beginResetModel();
 
    for (unsigned ci = 0; (int) ci < infos.length(); ci++)
 
    {
 
        infos[ci] = ChannelInfo(ci);
 
    }
 
    endResetModel();
 
}
 

	
 
void ChannelInfoModel::resetNames()
 
{
 
    beginResetModel();
 
    for (unsigned ci = 0; (int) ci < infos.length(); ci++)
 
    {
 
        infos[ci].name = ChannelInfo(ci).name;
 
    }
 
    endResetModel();
 
}
 

	
 
void ChannelInfoModel::resetColors()
 
{
 
    beginResetModel();
 
    for (unsigned ci = 0; (int) ci < infos.length(); ci++)
 
    {
 
        infos[ci].color = ChannelInfo(ci).color;
 
    }
 
    endResetModel();
 
}
 

	
 
void ChannelInfoModel::resetVisibility()
 
{
 
    beginResetModel();
 
    for (unsigned ci = 0; (int) ci < infos.length(); ci++)
 
    {
 
        infos[ci].visibility = true;
 
    }
 
    endResetModel();
 
}
 

	
 
void ChannelInfoModel::saveSettings(QSettings* settings)
 
{
 
    settings->beginGroup(SettingGroup_Channels);
 
    settings->beginWriteArray(SG_Channels_Channel);
 

	
 
    // save all channel information regardless of current number of channels
 
    for (unsigned ci = 0; (int) ci < infos.length(); ci++)
 
    {
 
        settings->setArrayIndex(ci);
 
        settings->setValue(SG_Channels_Name, infos[ci].name);
 
        settings->setValue(SG_Channels_Color, infos[ci].color);
 
        settings->setValue(SG_Channels_Visible, infos[ci].visibility);
 
    }
 

	
 
    settings->endArray();
 
    settings->endGroup();
 
}
 

	
 
void ChannelInfoModel::loadSettings(QSettings* settings)
 
{
 
    settings->beginGroup(SettingGroup_Channels);
 
    unsigned size = settings->beginReadArray(SG_Channels_Channel);
 

	
 
    for (unsigned ci = 0; ci < size; ci++)
 
    {
 
        settings->setArrayIndex(ci);
 

	
 
        ChannelInfo chanInfo(ci);
0 comments (0 inline, 0 general)