Changeset - 61a40c830eb6
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0 2 0
Hasan Yavuz Ă–ZDERYA - 10 years ago 2015-11-08 06:07:01
hy@ozderya.net
no need for shortcut keys in tooltip string
2 files changed with 2 insertions and 2 deletions:
0 comments (0 inline, 0 general)
portcontrol.cpp
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@@ -32,25 +32,25 @@ PortControl::PortControl(QSerialPort* po
 
    QWidget(parent),
 
    ui(new Ui::PortControl),
 
    portToolBar("Port Toolbar"),
 
    openAction("Open", this)
 
{
 
    ui->setupUi(this);
 

	
 
    serialPort = port;
 

	
 
    // setup the toolbar
 
    openAction.setCheckable(true);
 
    openAction.setShortcut(QKeySequence("F2"));
 
    openAction.setToolTip("Open Port (F2)");
 
    openAction.setToolTip("Open Port");
 
    QObject::connect(&openAction, &QAction::triggered,
 
                     this, &PortControl::openActionTriggered);
 

	
 
    portToolBar.addWidget(&tbPortList);
 
    portToolBar.addAction(&openAction);
 

	
 
    // setup port selection widgets
 
    tbPortList.setMinimumWidth(TBPORTLIST_MINWIDTH);
 
    tbPortList.setModel(&portList);
 
    ui->cbPortList->setModel(&portList);
 
    QObject::connect(ui->cbPortList,
 
                     SELECT<int>::OVERLOAD_OF(&QComboBox::activated),
snapshotmanager.cpp
Show inline comments
 
@@ -28,25 +28,25 @@
 
#include "snapshotmanager.h"
 

	
 
SnapshotManager::SnapshotManager(QMainWindow* mainWindow,
 
                                 QList<FrameBuffer*>* channelBuffers) :
 
    _menu("Snapshots"),
 
    _takeSnapshotAction("Take Snapshot", this),
 
    loadSnapshotAction("Load Snapshots", this),
 
    clearAction("Clear Snapshots", this)
 
{
 
    _mainWindow = mainWindow;
 
    _channelBuffers = channelBuffers;
 

	
 
    _takeSnapshotAction.setToolTip("Take a snapshot of current plot (F5)");
 
    _takeSnapshotAction.setToolTip("Take a snapshot of current plot");
 
    _takeSnapshotAction.setShortcut(QKeySequence("F5"));
 
    loadSnapshotAction.setToolTip("Load snapshots from CSV files");
 
    clearAction.setToolTip("Delete all snapshots");
 
    connect(&_takeSnapshotAction, SIGNAL(triggered(bool)),
 
            this, SLOT(takeSnapshot()));
 
    connect(&clearAction, SIGNAL(triggered(bool)),
 
            this, SLOT(clearSnapshots()));
 
    connect(&loadSnapshotAction, SIGNAL(triggered(bool)),
 
            this, SLOT(loadSnapshots()));
 

	
 
    updateMenu();
 
}
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