/* Copyright © 2020 Hasan Yavuz Özderya This file is part of serialplot. serialplot is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. serialplot is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with serialplot. If not, see . */ #include "chunkedbuffer.h" ChunkedBuffer::ChunkedBuffer() { numChunks = 0; _size = 0; // create first chunk addNewChunk(); } ChunkedBuffer::~ChunkedBuffer() { for (auto chunk : chunks) { delete chunk; } } // TODO: we should have a max size for chunkedbuffer void ChunkedBuffer::addSamples(double* samples, unsigned n) { size_t i = 0; while (i < n) { // select chunk to add data auto chunk = chunks.last(); if (chunk->isFull()) { chunk = addNewChunk(); // create a new chunk } // add data to chunk size_t c = std::min(chunk->left(), (n - i)); chunk->addSamples(&samples[i], c); i += c; } _size += n; } void ChunkedBuffer::clear() { // delete all chunks for (auto chunk : chunks) { delete chunk; } chunks.clear(); numChunks = 0; _size = 0; // create first chunk addNewChunk(); } DataChunk* ChunkedBuffer::addNewChunk() { auto chunk = new DataChunk(_size, CHUNK_SIZE); chunks.append(chunk); return chunk; } unsigned ChunkedBuffer::size() const { return _size; } Range ChunkedBuffer::limits() const { // TODO: it should be possible to cache boundingRect and only // update on 'addSamples' and when dropping chunks // find ymin and ymax double ymin = chunks.first()->min(); double ymax = chunks.first()->max(); for (auto c : chunks) { ymin = std::min(ymin, c->min()); ymax = std::max(ymax, c->max()); } return {ymin, ymax}; } double ChunkedBuffer::sample(unsigned i) const { Q_ASSERT(i < _size); int chunk_index = i / CHUNK_SIZE; int chunk_offset = i % CHUNK_SIZE; return chunks[chunk_index]->sample(chunk_offset); } void ChunkedBuffer::resize(unsigned n) { // TODO what to do for ChunkedBuffer::resize }