Files
@ cfa4fd71c861
Branch filter:
Location: therm/drivers/CMSIS/DSP_Lib/Source/MatrixFunctions/arm_mat_trans_f32.c - annotation
cfa4fd71c861
7.0 KiB
text/plain
Fixed rendering issues when drawing setpoints, other various fixes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 | ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 ab7abb62e433 | /* ----------------------------------------------------------------------
* Copyright (C) 2010-2013 ARM Limited. All rights reserved.
*
* $Date: 17. January 2013
* $Revision: V1.4.1
*
* Project: CMSIS DSP Library
* Title: arm_mat_trans_f32.c
*
* Description: Floating-point matrix transpose.
*
* Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* - Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* - Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* - Neither the name of ARM LIMITED nor the names of its contributors
* may be used to endorse or promote products derived from this
* software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
* -------------------------------------------------------------------- */
/**
* @defgroup MatrixTrans Matrix Transpose
*
* Tranposes a matrix.
* Transposing an <code>M x N</code> matrix flips it around the center diagonal and results in an <code>N x M</code> matrix.
* \image html MatrixTranspose.gif "Transpose of a 3 x 3 matrix"
*/
#include "arm_math.h"
/**
* @ingroup groupMatrix
*/
/**
* @addtogroup MatrixTrans
* @{
*/
/**
* @brief Floating-point matrix transpose.
* @param[in] *pSrc points to the input matrix
* @param[out] *pDst points to the output matrix
* @return The function returns either <code>ARM_MATH_SIZE_MISMATCH</code>
* or <code>ARM_MATH_SUCCESS</code> based on the outcome of size checking.
*/
arm_status arm_mat_trans_f32(
const arm_matrix_instance_f32 * pSrc,
arm_matrix_instance_f32 * pDst)
{
float32_t *pIn = pSrc->pData; /* input data matrix pointer */
float32_t *pOut = pDst->pData; /* output data matrix pointer */
float32_t *px; /* Temporary output data matrix pointer */
uint16_t nRows = pSrc->numRows; /* number of rows */
uint16_t nColumns = pSrc->numCols; /* number of columns */
#ifndef ARM_MATH_CM0_FAMILY
/* Run the below code for Cortex-M4 and Cortex-M3 */
uint16_t blkCnt, i = 0u, row = nRows; /* loop counters */
arm_status status; /* status of matrix transpose */
#ifdef ARM_MATH_MATRIX_CHECK
/* Check for matrix mismatch condition */
if((pSrc->numRows != pDst->numCols) || (pSrc->numCols != pDst->numRows))
{
/* Set status as ARM_MATH_SIZE_MISMATCH */
status = ARM_MATH_SIZE_MISMATCH;
}
else
#endif /* #ifdef ARM_MATH_MATRIX_CHECK */
{
/* Matrix transpose by exchanging the rows with columns */
/* row loop */
do
{
/* Loop Unrolling */
blkCnt = nColumns >> 2;
/* The pointer px is set to starting address of the column being processed */
px = pOut + i;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while(blkCnt > 0u) /* column loop */
{
/* Read and store the input element in the destination */
*px = *pIn++;
/* Update the pointer px to point to the next row of the transposed matrix */
px += nRows;
/* Read and store the input element in the destination */
*px = *pIn++;
/* Update the pointer px to point to the next row of the transposed matrix */
px += nRows;
/* Read and store the input element in the destination */
*px = *pIn++;
/* Update the pointer px to point to the next row of the transposed matrix */
px += nRows;
/* Read and store the input element in the destination */
*px = *pIn++;
/* Update the pointer px to point to the next row of the transposed matrix */
px += nRows;
/* Decrement the column loop counter */
blkCnt--;
}
/* Perform matrix transpose for last 3 samples here. */
blkCnt = nColumns % 0x4u;
while(blkCnt > 0u)
{
/* Read and store the input element in the destination */
*px = *pIn++;
/* Update the pointer px to point to the next row of the transposed matrix */
px += nRows;
/* Decrement the column loop counter */
blkCnt--;
}
#else
/* Run the below code for Cortex-M0 */
uint16_t col, i = 0u, row = nRows; /* loop counters */
arm_status status; /* status of matrix transpose */
#ifdef ARM_MATH_MATRIX_CHECK
/* Check for matrix mismatch condition */
if((pSrc->numRows != pDst->numCols) || (pSrc->numCols != pDst->numRows))
{
/* Set status as ARM_MATH_SIZE_MISMATCH */
status = ARM_MATH_SIZE_MISMATCH;
}
else
#endif /* #ifdef ARM_MATH_MATRIX_CHECK */
{
/* Matrix transpose by exchanging the rows with columns */
/* row loop */
do
{
/* The pointer px is set to starting address of the column being processed */
px = pOut + i;
/* Initialize column loop counter */
col = nColumns;
while(col > 0u)
{
/* Read and store the input element in the destination */
*px = *pIn++;
/* Update the pointer px to point to the next row of the transposed matrix */
px += nRows;
/* Decrement the column loop counter */
col--;
}
#endif /* #ifndef ARM_MATH_CM0_FAMILY */
i++;
/* Decrement the row loop counter */
row--;
} while(row > 0u); /* row loop end */
/* Set status as ARM_MATH_SUCCESS */
status = ARM_MATH_SUCCESS;
}
/* Return to application */
return (status);
}
/**
* @} end of MatrixTrans group
*/
|