@@ -8,15 +8,19 @@
#include "flash.h"
#include "gpio.h"
static uint8_t goto_mode = 2;
// Private function prototypes
static void draw_setpoint(therm_status_t* status);
// State machine
// Button transition variables
static uint8_t sw_btn_last = 0;
static uint8_t sw_up_last = 0;
static uint8_t sw_down_last = 0;
static uint8_t sw_left_last = 0;
static uint8_t sw_right_last = 0;
// Buttonpress macros
#define SW_BTN_PRESSED (sw_btn_last == 0 && sw_btn == 1) // rising edge on buttonpress
#define SW_UP_PRESSED (sw_up_last == 0 && sw_up == 1)
#define SW_DOWN_PRESSED (sw_down_last == 0 && sw_down == 1)
@@ -24,10 +28,14 @@ static uint8_t sw_right_last = 0;
#define SW_RIGHT_PRESSED (sw_right_last == 0 && sw_right == 1)
// States
static uint8_t trigger_drawsetpoint = 1;
static int16_t last_temp = 21245;
// Display state machine
void display_process(therm_settings_t* set, therm_status_t* status)
{
uint8_t last_state = status->state;
@@ -96,7 +104,7 @@ void display_process(therm_settings_t* s
status->state = STATE_IDLE; // Just in case
} break;
case 2:
status->state = STATE_PREHEAT_BREW;
status->state = STATE_PREHEAT;
break;
case 1:
status->state = STATE_SETP;
@@ -108,7 +116,7 @@ void display_process(therm_settings_t* s
default:
}
else if(SW_UP_PRESSED && goto_mode < 3) {
@@ -336,7 +344,7 @@ void display_process(therm_settings_t* s
case STATE_PREHEAT_BREW:
case STATE_PREHEAT:
// Write text to OLED
// [ therm : preheating brew ]
@@ -358,12 +366,12 @@ void display_process(therm_settings_t* s
// Event Handler
if(status->temp >= status->setpoint) {
status->state = STATE_MAINTAIN_BREW;
status->state = STATE_MAINTAIN;
case STATE_MAINTAIN_BREW:
case STATE_MAINTAIN:
// [ therm : ready to brew ]
@@ -387,56 +395,7 @@ void display_process(therm_settings_t* s
case STATE_PREHEAT_STEAM:
// [ therm : preheating steam ]
// [ 30 => 120 C ]
ssd1306_drawstring("Preheating...", 0, 0);
//ssd1306_drawlogo();
draw_setpoint(status);
status->pid_enabled = 1;
status->setpoint = set->val.setpoint_steam;
// Button handler
if(SW_BTN_PRESSED) {
status->state = STATE_IDLE;
else {
user_input(&set->val.setpoint_steam);
status->state = STATE_MAINTAIN_STEAM;
case STATE_MAINTAIN_STEAM:
// [ therm : ready to steam ]
ssd1306_drawstring("Ready to Steam!", 0, 0);
// N/A
// Thermocouple error
case STATE_TC_ERROR:
@@ -503,7 +462,9 @@ void display_process(therm_settings_t* s
static int32_t temp_last = 43002;
static int32_t setpoint_last = 10023;
void draw_setpoint(therm_status_t* status) {
// Draw current setpoint on display
static void draw_setpoint(therm_status_t* status) {
// FIXME: need to do this when switching modes too
if(status->temp != temp_last || trigger_drawsetpoint) {
char tempstr[3];
@@ -4,6 +4,5 @@
#include "states.h"
void display_process(therm_settings_t* set, therm_status_t* status);
void draw_setpoint(therm_status_t* status);
#endif
@@ -73,7 +73,7 @@ int main(void)
// Go to brew instead of idle if configured thusly
if(set.val.boottobrew)
status.state = STATE_PREHEAT_BREW;
status.state = STATE_PREHEAT;
// Startup screen
ssd1306_drawstring("therm v0.2", 1, 40);
@@ -46,12 +46,10 @@ enum state {
STATE_SETUNITS,
STATE_SETTEMPOFFSET,
STATE_PREHEAT_BREW,
STATE_MAINTAIN_BREW,
STATE_PREHEAT_STEAM,
STATE_MAINTAIN_STEAM,
STATE_PREHEAT,
STATE_MAINTAIN,
STATE_TC_ERROR
STATE_TC_ERROR,
};
Status change: