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Location: DistRen/src/server/distrend.c - annotation
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in the client.c file I added some guidlines for sending the command.
In the server I generated code and some guidelines to generate the command to send to the client. I got rid of the pieces_per_frame junk.
In the server I generated code and some guidelines to generate the command to send to the client. I got rid of the pieces_per_frame junk.
7f09dcee58f4 7f09dcee58f4 7f09dcee58f4 aaedffb71a83 aaedffb71a83 aaedffb71a83 7f09dcee58f4 7f09dcee58f4 7f09dcee58f4 aaedffb71a83 aaedffb71a83 7f09dcee58f4 7f09dcee58f4 7f09dcee58f4 aaedffb71a83 7f09dcee58f4 aaedffb71a83 7f09dcee58f4 7f09dcee58f4 7df3f36d8160 7df3f36d8160 7df3f36d8160 7df3f36d8160 7f09dcee58f4 7f09dcee58f4 aad5053d6100 8af1e34f742f 8af1e34f742f 7f09dcee58f4 7f09dcee58f4 8af1e34f742f 8af1e34f742f 79047c77112d 8af1e34f742f 79047c77112d 8af1e34f742f 8af1e34f742f 8af1e34f742f 8af1e34f742f 8af1e34f742f 8af1e34f742f 8af1e34f742f 8af1e34f742f 8af1e34f742f 8af1e34f742f 79047c77112d 8af1e34f742f 8af1e34f742f 79047c77112d 8af1e34f742f 79047c77112d 8af1e34f742f 79047c77112d 8af1e34f742f 79047c77112d 8af1e34f742f 8af1e34f742f 8af1e34f742f 8af1e34f742f 8af1e34f742f | /*
Copyright 2008 Nathan Phillip Brink, Ethan Zonca
This file is a part of DistRen.
DistRen is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
DistRen is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with DistRen. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
int main(int argc, char *argv[])
{
return 0;
}
void blender()
{
str = command;
int first_frame;
int last_frame;
int pieces_per_frame; // for use of rendering piece so frames and stitching them together
int current_frame;
//(get first_fram and last_frame from form)
current_frame = first_frame;
str get_task();
if (current_frame <= last_frame)
{
//(tell blender to render frame current_frame)
command = "blender run etc " + current_frame;
return command;
current_frame --;
}
// generate command to pass to client
}
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