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more complete execio api/code
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Copyright 2008 Nathan Phillip Brink, Ethan Zonca
This file is a part of DistRen.
DistRen is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
DistRen is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with DistRen. If not, see <http://www.gnu.org/licenses/>.
-- Blender Commands --
-v "Print Blender version and exit"
-F <format> "Set the render format" Valid options are (that we care about) "TGA, JPG, MOVIE, AVIRAW, AVIJPG, PNG, BMP, FRAMESERVER"
-S <name> Set scene <name>
-f <frame> Render frame <frame> and save it
-s <frame> Set start frame (use before -a argument)
-e <frame> Set end frame (use before -a argument>
-o <path> Set the render path and file name (use // at start of the path to render relative to the blend file, the ### characters are replaced by the frame number)
-t <threads> Use amount of ,threads> for rendering (background mode only)(1-8, 0 for systems processor count)
-x <bool> Set option to add the file extension to the end of the file
*/
#include <stdio.h>
/* Just some notes -- Ethan Zonca
*
* So I read the IRC transcript, and we need some communication and plugin (e.g., blender, povray) standards.
* In addition to those standards, we should also have standards for information availability,
* making statistics and remote control of each plugin or the whole system standard and common,
* so other apps can grab stats from it (such as a j2me phone DistRen status app or a php web
* interface).
*
*
*
* Notes from IRCness:
* Server<==>Client Communication
* Job initiation: <jobnumber> <jobtype={blender,povray,indigo,etc}> <filename> <args specific to the jobtype>
* Job addition : <jobnumber> <alteration: could be (cancel):cancel job (frames):tell the client to render more frames>
* Client Control: system <command> (such as drop all jobs, shutdown client, etc)
*
* blender_getframecount()
* indigo_getframecount() always return 1... or just not bother with it?
*
* Upload while rendering
*
*
*/
// Let's fix those global variable issues one of these days! :D test
int main(int argc, char *argv[])
{
return 0;
}
struct blender_job_server // will be stored and edited in the blender_job_que
{
char file_name[25];
int start_frame;
int end_frame;
};
struct blender_job_client // will be sent to the client
{
char file_name[25];
int current_frame;
};
void blender_text_job_parser()
{
// parse text or other file for job specifications which include:
// file_name, start_frame, and end_frame
}
void blendere_job_que(int x, char job_to_edit[25])
{
struct blender_job_server job[10]; // creates array to store the job
if (x == 0)
{
// add new job (job_to_edit)
}
if (x == 1)
{
// delete job (job_to_edit)
}
if (x == 1)
{
// move all jobs up one position in array
}
}
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