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matthewreed
Added CubeMX generated code
/* ----------------------------------------------------------------------    
* Copyright (C) 2010-2014 ARM Limited. All rights reserved.    
*    
* $Date:        19. March 2015
* $Revision: 	V.1.4.5
*    
* Project: 	    CMSIS DSP Library    
* Title:	    arm_mult_q31.c    
*    
* Description:	Q31 vector multiplication.    
*    
* Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
*  
* Redistribution and use in source and binary forms, with or without 
* modification, are permitted provided that the following conditions
* are met:
*   - Redistributions of source code must retain the above copyright
*     notice, this list of conditions and the following disclaimer.
*   - Redistributions in binary form must reproduce the above copyright
*     notice, this list of conditions and the following disclaimer in
*     the documentation and/or other materials provided with the 
*     distribution.
*   - Neither the name of ARM LIMITED nor the names of its contributors
*     may be used to endorse or promote products derived from this
*     software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE 
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE. 
* -------------------------------------------------------------------- */

#include "arm_math.h"

/**    
 * @ingroup groupMath    
 */

/**    
 * @addtogroup BasicMult    
 * @{    
 */

/**    
 * @brief Q31 vector multiplication.    
 * @param[in]       *pSrcA points to the first input vector    
 * @param[in]       *pSrcB points to the second input vector    
 * @param[out]      *pDst points to the output vector    
 * @param[in]       blockSize number of samples in each vector    
 * @return none.    
 *    
 * <b>Scaling and Overflow Behavior:</b>    
 * \par    
 * The function uses saturating arithmetic.    
 * Results outside of the allowable Q31 range[0x80000000 0x7FFFFFFF] will be saturated.    
 */

void arm_mult_q31(
  q31_t * pSrcA,
  q31_t * pSrcB,
  q31_t * pDst,
  uint32_t blockSize)
{
  uint32_t blkCnt;                               /* loop counters */

#ifndef ARM_MATH_CM0_FAMILY

/* Run the below code for Cortex-M4 and Cortex-M3 */
  q31_t inA1, inA2, inA3, inA4;                  /* temporary input variables */
  q31_t inB1, inB2, inB3, inB4;                  /* temporary input variables */
  q31_t out1, out2, out3, out4;                  /* temporary output variables */

  /* loop Unrolling */
  blkCnt = blockSize >> 2u;

  /* First part of the processing with loop unrolling.  Compute 4 outputs at a time.    
   ** a second loop below computes the remaining 1 to 3 samples. */
  while(blkCnt > 0u)
  {
    /* C = A * B */
    /* Multiply the inputs and then store the results in the destination buffer. */
    inA1 = *pSrcA++;
    inA2 = *pSrcA++;
    inA3 = *pSrcA++;
    inA4 = *pSrcA++;
    inB1 = *pSrcB++;
    inB2 = *pSrcB++;
    inB3 = *pSrcB++;
    inB4 = *pSrcB++;

    out1 = ((q63_t) inA1 * inB1) >> 32;
    out2 = ((q63_t) inA2 * inB2) >> 32;
    out3 = ((q63_t) inA3 * inB3) >> 32;
    out4 = ((q63_t) inA4 * inB4) >> 32;

    out1 = __SSAT(out1, 31);
    out2 = __SSAT(out2, 31);
    out3 = __SSAT(out3, 31);
    out4 = __SSAT(out4, 31);

    *pDst++ = out1 << 1u;
    *pDst++ = out2 << 1u;
    *pDst++ = out3 << 1u;
    *pDst++ = out4 << 1u;

    /* Decrement the blockSize loop counter */
    blkCnt--;
  }

  /* If the blockSize is not a multiple of 4, compute any remaining output samples here.    
   ** No loop unrolling is used. */
  blkCnt = blockSize % 0x4u;
  
  while(blkCnt > 0u)
  {
    /* C = A * B */
    /* Multiply the inputs and then store the results in the destination buffer. */
    inA1 = *pSrcA++;
    inB1 = *pSrcB++;
    out1 = ((q63_t) inA1 * inB1) >> 32;
    out1 = __SSAT(out1, 31);
    *pDst++ = out1 << 1u;

    /* Decrement the blockSize loop counter */
    blkCnt--;
  }

#else

  /* Run the below code for Cortex-M0 */

  /* Initialize blkCnt with number of samples */
  blkCnt = blockSize;


  while(blkCnt > 0u)
  {
    /* C = A * B */
    /* Multiply the inputs and then store the results in the destination buffer. */
    *pDst++ =
      (q31_t) clip_q63_to_q31(((q63_t) (*pSrcA++) * (*pSrcB++)) >> 31);

    /* Decrement the blockSize loop counter */
    blkCnt--;
  }
  
#endif /* #ifndef ARM_MATH_CM0_FAMILY */
}

/**    
 * @} end of BasicMult group    
 */