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Location: seniordesign-ui/GMap.NET.Core/Properties/Resources.Designer.cs
f7749bd9aa12
4.7 KiB
text/x-csharp
added dynamic callsign
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// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.235
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace GMap.NET.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("GMap.NET.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to CREATE TABLE IF NOT EXISTS Tiles (id INTEGER NOT NULL PRIMARY KEY, X INTEGER NOT NULL, Y INTEGER NOT NULL, Zoom INTEGER NOT NULL, Type UNSIGNED INTEGER NOT NULL, CacheTime DATETIME);
///CREATE INDEX IF NOT EXISTS IndexOfTiles ON Tiles (X, Y, Zoom, Type);
///
///CREATE TABLE IF NOT EXISTS TilesData (id INTEGER NOT NULL PRIMARY KEY CONSTRAINT fk_Tiles_id REFERENCES Tiles(id) ON DELETE CASCADE, Tile BLOB NULL);
///
///-- Foreign Key Preventing insert
///CREATE TRIGGER fki_TilesData_id_Tiles_id
///BEFORE INSERT ON [TilesDat [rest of string was truncated]";.
/// </summary>
internal static string CreateTileDb {
get {
return ResourceManager.GetString("CreateTileDb", resourceCulture);
}
}
internal static byte[] System_Data_SQLite_x64_NET2_dll {
get {
object obj = ResourceManager.GetObject("System_Data_SQLite_x64_NET2_dll", resourceCulture);
return ((byte[])(obj));
}
}
internal static byte[] System_Data_SQLite_x64_NET4_dll {
get {
object obj = ResourceManager.GetObject("System_Data_SQLite_x64_NET4_dll", resourceCulture);
return ((byte[])(obj));
}
}
internal static byte[] System_Data_SQLite_x86_NET2_dll {
get {
object obj = ResourceManager.GetObject("System_Data_SQLite_x86_NET2_dll", resourceCulture);
return ((byte[])(obj));
}
}
internal static byte[] System_Data_SQLite_x86_NET4_dll {
get {
object obj = ResourceManager.GetObject("System_Data_SQLite_x86_NET4_dll", resourceCulture);
return ((byte[])(obj));
}
}
}
}
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