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Ethan Zonca
Remove brew and steam states, just use one preheating/preheated stage
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/* ----------------------------------------------------------------------    
* Copyright (C) 2010-2013 ARM Limited. All rights reserved.    
*    
* $Date:        17. January 2013
* $Revision: 	V1.4.1
*    
* Project: 	    CMSIS DSP Library    
* Title:	    arm_cmplx_mult_real_f32.c    
*    
* Description:	Floating-point complex by real multiplication    
*    
* Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
*  
* Redistribution and use in source and binary forms, with or without 
* modification, are permitted provided that the following conditions
* are met:
*   - Redistributions of source code must retain the above copyright
*     notice, this list of conditions and the following disclaimer.
*   - Redistributions in binary form must reproduce the above copyright
*     notice, this list of conditions and the following disclaimer in
*     the documentation and/or other materials provided with the 
*     distribution.
*   - Neither the name of ARM LIMITED nor the names of its contributors
*     may be used to endorse or promote products derived from this
*     software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE 
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.  
* -------------------------------------------------------------------- */

#include "arm_math.h"

/**        
 * @ingroup groupCmplxMath        
 */

/**        
 * @defgroup CmplxByRealMult Complex-by-Real Multiplication        
 *        
 * Multiplies a complex vector by a real vector and generates a complex result.        
 * The data in the complex arrays is stored in an interleaved fashion        
 * (real, imag, real, imag, ...).        
 * The parameter <code>numSamples</code> represents the number of complex        
 * samples processed.  The complex arrays have a total of <code>2*numSamples</code>        
 * real values while the real array has a total of <code>numSamples</code>        
 * real values.        
 *        
 * The underlying algorithm is used:        
 *        
 * <pre>        
 * for(n=0; n<numSamples; n++) {        
 *     pCmplxDst[(2*n)+0] = pSrcCmplx[(2*n)+0] * pSrcReal[n];        
 *     pCmplxDst[(2*n)+1] = pSrcCmplx[(2*n)+1] * pSrcReal[n];        
 * }        
 * </pre>        
 *        
 * There are separate functions for floating-point, Q15, and Q31 data types.        
 */

/**        
 * @addtogroup CmplxByRealMult        
 * @{        
 */


/**        
 * @brief  Floating-point complex-by-real multiplication        
 * @param[in]  *pSrcCmplx points to the complex input vector        
 * @param[in]  *pSrcReal points to the real input vector        
 * @param[out]  *pCmplxDst points to the complex output vector        
 * @param[in]  numSamples number of samples in each vector        
 * @return none.        
 */

void arm_cmplx_mult_real_f32(
  float32_t * pSrcCmplx,
  float32_t * pSrcReal,
  float32_t * pCmplxDst,
  uint32_t numSamples)
{
  float32_t in;                                  /* Temporary variable to store input value */
  uint32_t blkCnt;                               /* loop counters */

#ifndef ARM_MATH_CM0_FAMILY

  /* Run the below code for Cortex-M4 and Cortex-M3 */
  float32_t inA1, inA2, inA3, inA4;              /* Temporary variables to hold input data */
  float32_t inA5, inA6, inA7, inA8;              /* Temporary variables to hold input data */
  float32_t inB1, inB2, inB3, inB4;              /* Temporary variables to hold input data */
  float32_t out1, out2, out3, out4;              /* Temporary variables to hold output data */
  float32_t out5, out6, out7, out8;              /* Temporary variables to hold output data */

  /* loop Unrolling */
  blkCnt = numSamples >> 2u;

  /* First part of the processing with loop unrolling.  Compute 4 outputs at a time.        
   ** a second loop below computes the remaining 1 to 3 samples. */
  while(blkCnt > 0u)
  {
    /* C[2 * i] = A[2 * i] * B[i].            */
    /* C[2 * i + 1] = A[2 * i + 1] * B[i].        */
    /* read input from complex input buffer */
    inA1 = pSrcCmplx[0];
    inA2 = pSrcCmplx[1];
    /* read input from real input buffer */
    inB1 = pSrcReal[0];

    /* read input from complex input buffer */
    inA3 = pSrcCmplx[2];

    /* multiply complex buffer real input with real buffer input */
    out1 = inA1 * inB1;

    /* read input from complex input buffer */
    inA4 = pSrcCmplx[3];

    /* multiply complex buffer imaginary input with real buffer input */
    out2 = inA2 * inB1;

    /* read input from real input buffer */
    inB2 = pSrcReal[1];
    /* read input from complex input buffer */
    inA5 = pSrcCmplx[4];

    /* multiply complex buffer real input with real buffer input */
    out3 = inA3 * inB2;

    /* read input from complex input buffer */
    inA6 = pSrcCmplx[5];
    /* read input from real input buffer */
    inB3 = pSrcReal[2];

    /* multiply complex buffer imaginary input with real buffer input */
    out4 = inA4 * inB2;

    /* read input from complex input buffer */
    inA7 = pSrcCmplx[6];

    /* multiply complex buffer real input with real buffer input */
    out5 = inA5 * inB3;

    /* read input from complex input buffer */
    inA8 = pSrcCmplx[7];

    /* multiply complex buffer imaginary input with real buffer input */
    out6 = inA6 * inB3;

    /* read input from real input buffer */
    inB4 = pSrcReal[3];

    /* store result to destination bufer */
    pCmplxDst[0] = out1;

    /* multiply complex buffer real input with real buffer input */
    out7 = inA7 * inB4;

    /* store result to destination bufer */
    pCmplxDst[1] = out2;

    /* multiply complex buffer imaginary input with real buffer input */
    out8 = inA8 * inB4;

    /* store result to destination bufer */
    pCmplxDst[2] = out3;
    pCmplxDst[3] = out4;
    pCmplxDst[4] = out5;

    /* incremnet complex input buffer by 8 to process next samples */
    pSrcCmplx += 8u;

    /* store result to destination bufer */
    pCmplxDst[5] = out6;

    /* increment real input buffer by 4 to process next samples */
    pSrcReal += 4u;

    /* store result to destination bufer */
    pCmplxDst[6] = out7;
    pCmplxDst[7] = out8;

    /* increment destination buffer by 8 to process next sampels */
    pCmplxDst += 8u;

    /* Decrement the numSamples loop counter */
    blkCnt--;
  }

  /* If the numSamples is not a multiple of 4, compute any remaining output samples here.        
   ** No loop unrolling is used. */
  blkCnt = numSamples % 0x4u;

#else

  /* Run the below code for Cortex-M0 */
  blkCnt = numSamples;

#endif /* #ifndef ARM_MATH_CM0_FAMILY */

  while(blkCnt > 0u)
  {
    /* C[2 * i] = A[2 * i] * B[i].            */
    /* C[2 * i + 1] = A[2 * i + 1] * B[i].        */
    in = *pSrcReal++;
    /* store the result in the destination buffer. */
    *pCmplxDst++ = (*pSrcCmplx++) * (in);
    *pCmplxDst++ = (*pSrcCmplx++) * (in);

    /* Decrement the numSamples loop counter */
    blkCnt--;
  }
}

/**        
 * @} end of CmplxByRealMult group        
 */