@@ -238,42 +238,56 @@ enum state {
STATE_IDLE = 0,
STATE_SETP,
STATE_SETI,
STATE_SETD,
STATE_PREHEAT_BREW,
STATE_MAINTAIN_BREW,
STATE_PREHEAT_STEAM,
STATE_MAINTAIN_STEAM,
};
void draw_setpoint() {
char tempstr[3];
itoa_fp(temp, temp_frac, tempstr);
ssd1306_DrawString(" ", 3, 40);
ssd1306_DrawString(tempstr, 3, 40);
ssd1306_DrawString("-> ", 3, 40);
itoa(setpoint, tempstr);
ssd1306_DrawString(" ", 3, 70);
ssd1306_DrawString(tempstr, 3, 70);
}
uint8_t state = STATE_IDLE;
uint8_t goto_mode = 2;
// State machine
void machine()
{
uint8_t last_state = state;
switch(state)
// Idle state
case STATE_IDLE:
// Write text to OLED
// [ therm :: idle ]
ssd1306_DrawString("therm :: idle ", 0, 40);
char tempstr[5];
char tempstr[6];
ssd1306_DrawString("Temp: ", 3, 40);
ssd1306_DrawString(tempstr, 3, 72);
ssd1306_drawlogo();
switch(goto_mode) {
case 2:
ssd1306_DrawString("-> brew ", 1, 40);
} break;
@@ -409,80 +423,83 @@ void machine()
// Event Handler
// N/A
case STATE_PREHEAT_BREW:
// [ therm : preheating brew ]
// [ 30 => 120 C ]
ssd1306_DrawString("Preheating...", 0, 40);
draw_setpoint();
// Button handler
if(!GPIO_ReadInputDataBit(SW_BTN)) {
state = STATE_IDLE;
if(temp >= setpoint) {
state = STATE_MAINTAIN_BREW;
case STATE_MAINTAIN_BREW:
// [ therm : ready to brew ]
ssd1306_DrawString("Ready to Brew!", 0, 40);
case STATE_PREHEAT_STEAM:
// [ therm : preheating steam ]
state = STATE_MAINTAIN_STEAM;
case STATE_MAINTAIN_STEAM:
// [ therm : ready to steam ]
ssd1306_DrawString("Ready to Steam!", 0, 40);
Status change: