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Location: DistRen/src/server/distrend.c - annotation

ethanzonca@localhost.localdomain
Added some user-adding, it\'s interactive for testing purposes. I\'ll make it non-interactive soon if I am not beaten to the task
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/*
  Copyright 2008 Nathan Phillip Brink, Ethan Zonca

  This file is a part of DistRen.

  DistRen is free software: you can redistribute it and/or modify
  it under the terms of the GNU Affero General Public License as published by
  the Free Software Foundation, either version 3 of the License, or
  (at your option) any later version.

  DistRen is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU Affero General Public License for more details.

  You should have received a copy of the GNU Affero General Public License
  along with DistRen.  If not, see <http://www.gnu.org/licenses/>.

*/

/* This file contains the code which both processes (renders) jobs as a slave, and the code which distributes frames to slaves after receiving them from the client portion of the codebase. */

 /* Just some notes -- Ethan Zonca
 * ++ Make data availible for other apps to parse
 * Server<==>Client Communication
 * Upload while rendering
 */

#include <stdio.h>
#include "execio.h"

// needs to be implemented
#include "options.h"

#include <confuse.h>

#define max 100
// maximum number of stored jobs in memory, per job type (lux/blend). Eventually we can dump this data to disk, or atleast the remainder not in memory...

int jobnum = 0;

// Structures for storing job information
struct {
  char *name;
  char *submitter;
  char *email;
  int priority;
  struct frameset **frameset; // What exactly is this now? hehe
} blendjob[max];

struct {
  char *name;
  char *submitter;
  char *email;
  int priority;
  int mode; // 0 = Static Render, stop at Spp, or infinity if spp is null. Framerange is ignored || 1 = animation, stop at Spp and stay in framerange.
  int spp;
  struct frameset ** frameset;
} luxjob[max];




int main(int argc, char *argv[])
{




// We need the conf parser code from options.c here!!!


// Registered checker, needs input from conf file to see if the default username exists
char *username = "unregistered"; // get this from conf
int registered;
if(username == "unregistered") {
  fprintf(stderr,"You have not set your username in distrend.conf!\nIf you need to register a username, run distrend --createuser=username"); // This is what it should maybe be like lol...
  registered = 0;
}





// Registration on server. Needs attention. (e.g., people could make tons of accounts with the key we give them...
// This should really not be an interactive process... after contemplation, a user should run distrend --createuser=username which does this, or something. But we must prevent multi-user-creation abuse, too.
if(registered==0) {
char newusername[100];

  fprintf(stderr, "**** Please enter your desired username: ");
  fgets(newusername,100,stdin);
  fprintf(stderr, "\n**** Checking availibility of username: %s\n",newusername);
  // Mostly kinda copied from old code, but I understand it a tad better now :)
  // Logs into sandboxed user on zserver2 and registers a user
  char buf[10];
  struct execio *testrem;
  char *execargv[] =
    {
  "ssh",
  "distren_setup@protofusion.org",
  "-i",
  "setup.rsa",
  "-p",
  "23",
  "sudo /usr/sbin/useradd",
  "-M",
  "-c",
  "email",
  "-d",
  "/home/distren",
  "--gid",
  "541",
  newusername,
  (char *)NULL
  };
  size_t readlen;
  fprintf(stderr, "Opening stream:\n", execio_open(&testrem, "ssh", execargv));
  buf[9] = '\0'; // null-terminating the array...
  while(!execio_read(testrem, buf, 9, &readlen)) // What's with the readlen stuff?
    {
      if(readlen > 9) {
	fprintf(stderr, "**** Something is terribly wrong!\n");
      }
      if(buf == 0) {
	fprintf(stderr, "**** Operation successful, or so we hope. We got no output.");
      }
    buf[readlen] = '\0'; // Null-terminating the end of it again based on how large the data is?
    fprintf(stderr, "read \"%s\"\n", buf);
    }
  execio_close(testrem);
  
 }
else{
  // Login with credentials
}








/*
 frame[frame] Assignments:
  "0" - cancelled
  "1" - unassigned
  "2" - assigned to slave
  "3" - completed by slave and uploaded
 Have a script crawl through each job in the arrays, ordered by priority?, and assign a certain number of frames to each slave.
 Then we will need some sort of watchdog to monitor slaves on the main server to check for stales.
*/

// Queuer: this function should add files to the queue
// Type: 0 = blender, 1 = luxrender
// jobnum is the current job number
void queue(int type, char *name, char *submitter, char *email, int priority, int mode, int spp, struct frameset **frameset) {
  if(type == 1){
    blendjob[jobnum].name = name;
    blendjob[jobnum].submitter = submitter;
    blendjob[jobnum].email = email;
    blendjob[jobnum].priority = priority;
    blendjob[jobnum].frameset =  frameset;
  }
  if(type == 2){
    luxjob[jobnum].name = name;
    luxjob[jobnum].submitter = submitter;
    luxjob[jobnum].email = email;
    luxjob[jobnum].priority = priority;
    luxjob[jobnum].mode = mode;
    luxjob[jobnum].spp = spp;
    luxjob[jobnum].frameset = frameset;
    // handle lux modes somehow.
}
  else{
    // Throw error.
  }
jobnum++;
}











/*
Slave execution code lies below


Slave listens on server for a command in the format of each function...
We need if's for returns... ==> watchdog
*/


// Executors

void exec_blender(char *input, char *output, int sframe, int eframe) {
  int ret;
  /* SEGFAULTAGE :-D */
  char *cmd[] = { "blender", "-b", "-o", output, input, "-s", sframe, "-e", eframe, (char *)0 };
  ret = execv("/usr/bin/blender", cmd);
}

void exec_luxrender_single(char *input, char *output) {
  int ret;
  char *cmd[] = { "luxrender", "-something", "something", "something", (char *)0 };
  ret = execv("/usr/bin/luxrender", cmd);
}

void exec_luxrender_anim(char *input, char *output, int sframe, int eframe, int spp) {
// spp is samples per pixel limitation on each frame
  int ret;
  char *cmd[] = { "luxrender", "-something", "something", "something", (char *)0 };
  ret = execv ("/usr/bin/luxrender", cmd);
}



  return 0;
}